Deluxe Traveller Boxed Set
|Deluxe Traveller Boxed Set|
|Publisher||Game Designers' Workshop|
- It is a boxed book book written for Classic Traveller.
An 8.5" x 11" boxed set of Classic Traveller with extra materials.
From the box:
Deluxe Traveller is designed as a newcomer's introduction to role-playing and to Traveller. It includes the Traveller Boxed Set of three 48-page books (Books 1, 2, and 3), just like the separate boxed Basic Traveller set. In addition, it contains the following materials:
- Book 0: An Introduction to Traveller, covers basic details about role-playing in general, and Traveller in particular. Book 0 discusses many role-playing concepts for the beginning player and referee; it helps guide you into the realm of science-fiction role-playing.
- Adventure 00: The Imperial Fringe, is a complete adventure for Traveller. All of the basic preparation is pregenerated, and the adventure can be begun once the referee reads through the books.
- The Spinward Marches Map is a full four color, 17" x 22" map of a stellar subsector which is already the subject several Traveller adventures. The Introductory Adventure is set in the Spinward Marches.
The Deluxe Traveller rules are also available in a letter-sized format, consisting of the 64-page Rules Booklet and the 24-page Charts and Tables booklet from Traveller: Starter Edition. Also included is an 8-page Additional Rules booklet for compatibility with all Traveller game material as well as Book 0, Adventure 0, and the map of the Spinward Marches.
Table of Contents
Library Data Entries (Public)
Library Data Entries (Automated)
|Library data entries|
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The Classic Traveller core rules actually exist in three different rulesets. Logic would suggest using the most recent released edition; but in this case, there are rules elements of interest to the collector which would not be included.
The original 1977 release of Traveller contained three books – Characters and Combat, Starships, and Worlds and Adventures. This set of rules contains everything needed to play Traveller. However, in 1981, GDW took advantage of a need to reprint the core rules to also address and clean up the rules. This "second edition" actually adds quite a bit to the rules, but there are also some items dropped from the rules. This second edition also incorporated errata printed in Book 4 – Mercenary for the original 1977 edition.
This cleaned up "second edition" would be used for producing The Traveller Book in 1982, along with some additional material, including a special introduction for new players, two adventures, and additional details on what was becoming the Official Traveller Universe (OTU). Some additional rules did slip into The Traveller Book that appear nowhere else.
Finally, in 1983, GDW released Starter Traveller, intended at giving a younger audience a streamlined and simpler set of Traveller rules. This release dropped some of the more complicated rules, but added a different starship combat system (using range bands, much like the personal combat system, as opposed to vector movement) which many consider a great improvement on the original. Except where noted, Starter Traveller uses the 1981 edition rules.
Finally, other minor Classic Traveller rules appeared in other releases (notably Mayday, Snapshot, and the Alien Modules) which some referees and players of the Classic Traveller rules will find useful without adopting the game models in those products. This document presents a collection of rules elements for purchasers of FFE's The Classic Books 0 - 8 to give them access to these lost rules not available in the Classic Reprints collection. 
Credits (Primary Sources)
|Credits (Primary Sources)|
|Credit||Authors & Contributors|
Commentary & Data articles:
- EXTERNAL LINK: RPG GEEK PAGE
- INTERNAL LINK: White Dwarf - Issue 27
- EXTERNAL LINK: TBD
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