Aydin Subsector/summary
Aydin, subsector I of Datsatl, contains 15 worlds with an estimated combined population of less than 1 million, a per capita income of Cr0, and a total economy of BCr0. Driving this economy are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, five Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The average technology level is 4 (with most between 0 and 9). The highest technology level is 10 at Oaloyt 32 (Datsatl 0228), Oaloyt 33 (Datsatl 0330), Oaloyt 30 (Datsatl 0425), Oaloyt 31 (Datsatl 0427), Oaloyt 23 (Datsatl 0521), and Oaloyt 24 (Datsatl 0523).
Aydin, subsector I of Datsatl, contains 15 stars and 179 identified planets; 15 monostellar systems, no binary systems, no trinary systems, and no systems with four or more stars. 14 of the 15 systems (93%) have native gas giants. There are no Asteroid (As) belts, no Desert (De) worlds, two Garden (Ga) worlds, no Ice-capped (Ic) worlds, one Poor (Po) world, no Vacuum (Va) worlds, and no Water (Wa) or Ocean (Oc) worlds.
Aydin has very few inhabitants.
| 1 identified sophont population in Aydin | |
|---|---|
Wave Chasers[edit]
The Wave Chasers has jurisdiction over seven worlds in the subsector with an estimated combined population of less than 1 million, a per capita income of Cr0, and a total economy of BCr0. Driving this economy are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, five Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The average technology level is 10 (indeed all the worlds have a TL of 10). The highest technology level, then, is 10 at Oaloyt 32 (Datsatl 0228), Oaloyt 33 (Datsatl 0330), Oaloyt 30 (Datsatl 0425), Oaloyt 31 (Datsatl 0427), Oaloyt 23 (Datsatl 0521), and Oaloyt 24 (Datsatl 0523).
The Wave Chasers is a Droyne diaspora.
Unclaimed[edit]
Five worlds in the subsector are Unclaimed, with an estimated combined population of less than 1 million, a per capita income of Cr0, and a total economy of BCr0. Driving this economy are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds.
Ognar Worlds[edit]
The Ognar Worlds had jurisdiction over three worlds in the subsector which have no extant population, a per capita income of Cr0, and a total economy of BCr0. Driving this economy are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds.
The Ognar Worlds currently has no inhabitants.