Adakhem (world)
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| See also | UWP | ||||||||||||||||||||||||||||
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Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||||||
| Primary | M1 V | ||||||||||||||||||||||||||||
| Worlds | 12 | ||||||||||||||||||||||||||||
| Gas Giants | 3 | ||||||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||||||
| Cultural Details | |||||||||||||||||||||||||||||
| Government | Company or Corporation | ||||||||||||||||||||||||||||
| Law Level | Moderate | ||||||||||||||||||||||||||||
| Cultural Extension | 1239 | ||||||||||||||||||||||||||||
| Army Size (BEs) | 0 | ||||||||||||||||||||||||||||
| Economic Details | |||||||||||||||||||||||||||||
| Technology Level | 11 | ||||||||||||||||||||||||||||
| Economic Extension | 711-2
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| Importance Extension | 0 | ||||||||||||||||||||||||||||
| Resource Units | 6 | ||||||||||||||||||||||||||||
| GWP (BCr) | 0 | ||||||||||||||||||||||||||||
| World Trade Number | 2.5 | ||||||||||||||||||||||||||||
| Trade Volume (MCr/year) | 0 | ||||||||||||||||||||||||||||
| Starport Details | |||||||||||||||||||||||||||||
| Classification | Class-C | ||||||||||||||||||||||||||||
| Port Size | 0 | ||||||||||||||||||||||||||||
| Building Capacity (Tons) | 0 | ||||||||||||||||||||||||||||
| Port employees | 0 | ||||||||||||||||||||||||||||
| Port passengers (annual) | 0 | ||||||||||||||||||||||||||||
Adakhem supports a population of fewer than 10,000 sophonts. It is a member of Third Imperium in the Argi Subsector of Dagudashaag Sector and in the Domain of Vland. Adakhem, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Landed Nobility who acts as an Imperial representative to the world. During the Long Night this world was named Kam.
Astrography and planetology[edit]
Adakhem is a member of the Rashiki Cluster.
History and background[edit]
The history of Adakhem begins with a rich Lanthanum strike back in the First Imperium. Then the Long Night struck and the miners found themselves stranded. Slowly they adapted to their new home and when the Aakhri Empire conquered them they had reverted to a tribal TL–1 culture. They were enslaved and brutally exploited by the Aakhri.
With the collapse of the Empire, the Adakhemians placed severe restrictions on visitors to the planet. In 587 the deep lanthanum mines were rediscovered but the Adakhemians refused to allow exploitation.
In 807, all contact with Adakhem stopped and subsequent visitors to the planet discovered only the dead bodies of the weak and elderly. Of the younger tribesmen nothing is known. The current theory is that the original settlers had been dying out due to inbreeding and the younger tribesmen decided to journey into the mountain regions to search for other tribes. Extensive searches have revealed no clues to account for their sudden disappearance.
In 1036 the planet was sold to SuSAG who are currently strip-mining the lanthanum.
World Starport (St)[edit]
Adakhem has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Population (P)[edit]
Adakhem has population of 100 sophonts (hundreds).
- This is a Low Population World and the population would be too low to sustain itself without moderate outside assistance. This may represent a large transient population such as the crew of a fleet of starships, the dwindling remnants of a dying colony, a construction team building a new colony, or an outpost that could evolve into a colony.
World Technology Level (T)[edit]
Adakhem possesses a Technology Level of TL–11 or TL-B in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-2.
World Government (G)[edit]
Adakhem is governed by a Corporate Polity, having a single corporation with a typical corporate structure as a government. Essentially, this is a "company town" (or world). The typical corporate-run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families, including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.
This world is currently governed by the megacorporation SuSAG.
World Law (L)[edit]
Adakhem has a moderate law level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Light assault weapons, and anything more destructive, are typically regulated or prohibited.
References and contributors[edit]
- Jae Campbell, Leighton Piper. "Library Data: Argi." Signal-GK 01 (1989): 45. via. HIWG
- Marc Miller. First Survey (Imperium Games, 1996), 81.
- Jae Campbell. Encyclopaedia Dagudashaag (Signal-GK, 2017), 11.
- ↑ "Jump Map API" and map location from Travellermap.com