Barbary (world)

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Barbary/Star Lane (Deneb 0327)
Classic Era (1116)
C5717CF-5
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere7 Standard (tainted)
Hydrographics1 Dry World 10%
Population7 Moderate (80 million)
GovernmentC Charismatic Oligarchy
LawF Extreme Law (rigid control)
Tech Level5 Industrial (mass production)
New Era (1200)
C5718CF-5
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere7 Standard (tainted)
Hydrographics1 Dry World 10%
Population8 Moderate (200 million)
GovernmentC Charismatic Oligarchy
LawF Extreme Law (rigid control)
Tech Level5 Industrial (mass production)
See also UWP
System Details
Primary F5 V M4 V
Planetoid Belts 1
Gas Giants 3

Barbary is a preindustrial hellworld with a population struggling to survive in an inhospitable environment.

Description (Planetology)

No information yet available.

Binary Solar System

Barbary Binary Star System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Barbary

F3 V

Primary Main Sequence 1.44 6670 - 6750 3.58318
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0073 0.157 1.7 - 2.94 0.73 7.3
Orbit #  * 0 5 2 6
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Barbary

M4 V

Secondary Main Sequence 0.23 3110 - 3210 0.00584
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0013 0.0063 0.08 - 0.16 0.13 1.3
Orbit #  *  * 0 0 3

History & Background (Dossier)

Barbary is an Imperial hellworld located in Star Lane Subsector of Deneb Sector.

Non-canon: Barbary is a bleeding political scab. Its boorish government has long kept its population in a state of tranquil ignorance and under the thumb of its brutal secret police and security services. Offworld travel by the populace is heavily restricted and trade is confined to agents and brokers whose transactions favor the ancient regime. The death penalty is invoked for a number of offenses, and a general culture of fear and suspicion keeps people in line and eliminates effective opposition.

Unlike Lucifer, the Regency has been more reluctant to directly confront the local government. Unlike that world, the populace here is dispersed across several smaller communities, each guarded by their respective nobles and their retinues of troops and police. Infiltration is therefore unlikely to succeed. Aside from a few offworld exiles, no effective opposition party exists anyway, and the local citizens are too isolated and controlled to develop any alternatives to their current system. Unfortunately for the Regency government and its policy of flexibility, radicals in both Barbary's regime and various private liberal reform groups have goaded each other into a confrontation that led to outbreaks of violence in 1170s and 80s, and the imposition of an Amber Zone. Merchants are cautioned against commercial contact with that world.

References & Contributors (Sources)

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.