Barbary (world)
Barbary/Star Lane (Deneb 0327) | |||||||||||||||||||||||||
Classic Era (1116) | C5717CF-5
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New Era (1200) | C5718CF-5
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | F5 V M4 V | ||||||||||||||||||||||||
Planetoid Belts | 1 | ||||||||||||||||||||||||
Gas Giants | 3 |
Barbary is a preindustrial hellworld with a population struggling to survive in an inhospitable environment.
- Hellworlds often offer daily, and sometimes even hourly, life-threatening situations to their inhabitants.
- It requires extensive imports of outside technology to maintain a modern, star-faring society.
- It is a member of the Third Imperium in the Star Lane Subsector of Deneb Sector in the Domain of Deneb.
- This world contains an Imperial Scout Base, capable of handling IISS starships and personnel.
Description (Planetology)
No information yet available.
Binary Solar System
Barbary Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Barbary F3 V
Primary Main Sequence 1.44 6670 - 6750 3.58318 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0073 0.157 1.7 - 2.94 0.73 7.3 Orbit # * 0 5 2 6 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Barbary M4 V
Secondary Main Sequence 0.23 3110 - 3210 0.00584 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0013 0.0063 0.08 - 0.16 0.13 1.3 Orbit # * * 0 0 3
History & Background (Dossier)
Barbary is an Imperial hellworld located in Star Lane Subsector of Deneb Sector.
- The system contains a Scout Base.
Non-canon: Barbary is a bleeding political scab. Its boorish government has long kept its population in a state of tranquil ignorance and under the thumb of its brutal secret police and security services. Offworld travel by the populace is heavily restricted and trade is confined to agents and brokers whose transactions favor the ancient regime. The death penalty is invoked for a number of offenses, and a general culture of fear and suspicion keeps people in line and eliminates effective opposition.
Unlike Lucifer, the Regency has been more reluctant to directly confront the local government. Unlike that world, the populace here is dispersed across several smaller communities, each guarded by their respective nobles and their retinues of troops and police. Infiltration is therefore unlikely to succeed. Aside from a few offworld exiles, no effective opposition party exists anyway, and the local citizens are too isolated and controlled to develop any alternatives to their current system. Unfortunately for the Regency government and its policy of flexibility, radicals in both Barbary's regime and various private liberal reform groups have goaded each other into a confrontation that led to outbreaks of violence in 1170s and 80s, and the imposition of an Amber Zone. Merchants are cautioned against commercial contact with that world.
References & Contributors (Sources)
- TNE The Regency Sourcebook (UWP only)
- Mongoose Traveller: Deneb Sector (UWP only)
- External Link: DEDzone Website - Peter Gray
- ↑ "Jump Map API" and map location from Travellermap.com