Regency of Deneb

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The Regency, or Regency of Deneb, was the government formed by Archduke Norris of the Third Imperium after the Virus caused the Collapse.

Astronavigational Codes[edit]

No information yet available.

Description (Specifications)[edit]

No information yet available.

Goals[edit]

The goals of the Regency were:

  • The restablishment of civil society and organized governance
  • Safe travel amongst the stars
  • The defeat of the Virus
  • The reestablishment of the Grand Empire of the Stars as the Fourth Imperium

Symbols[edit]

No information yet available.

History & Background (Dossier)[edit]

The Regency was eventually suceeded by the Fourth Imperium.

Demographics: 1116[edit]

Significant populations of the following sophont races reside within this polity:

Major Historical Events Timeline: 1116[edit]

These are some of the more important historical events that have affected this polity:

Third Imperium Collapse[edit]

The collapse of the empire wasn't based on the incoherence of the emperor, nor the gall of Dulinor, nor even the insanity of Lucan. It was the fact that no sane voice cried out with the voice of universal reason.

Everyone simply accepted that the emperor WAS the empire, and they had to simply accept that fact. When Dulinor and Lucan, both of whom had a legitimate claim to the throne, started to act like churlish children, it set a bad example for everyone. Nobles like Brzk and Craig and Margaret and many others would reach a point where they could no longer bear the spectacle and each would make their own beeline for the fire exits. And as the bigger levels of government collapsed, the supporting substrata at the subsector and planetary level would eventually make the same decision of progressive abandonment, as these successor nobles burned themselves out.

Domain of Deneb & Archduke Norris[edit]

The only region that did not accept this progression was the Domain of Deneb. But that was almost as much by accident as design. Deneb was very different than the rest of the Imperium largely because of its isolation and distance from Capitol. Its settlement was the Imperium in a microcosm, and it had an informal tradition of self-rule that had been first set down during the Civil War. When Lucan withdrew the Corridor Sector Fleet, the Domain was cut off from the rest of the Imperium by subsequent Vargr invasions of Corridor. Thereafter its unity was severely tested by invasions from several quarters, and a growing sense of helplessness as the Final War escalated to the level of genocide and ecocide. The linchpin of unity during those dark years was the "Archduke" of Deneb, Norris Aledon, who refused to abandon the empire for many reasons. Norris was able to rally the Domain to its ramparts, and managed to defeat or stem the tide of Aslan and Vargr invasions.

After sending an force recon mission to Usdiki to meet with the "Real" Strephon, the Archduke received official recognition in more ways than one. The Emperor not only confirmed his appointment, but sent along his only son, Avery, as a means of demonstrating that the Domain was the true inheritor of the Imperium and its principles.

Virus Aftermath[edit]

Three years later Dulinor released the AI Virus during his bungled final attack upon Capitol, and what remained of interstellar society in the core of the Imperium quickly succumbed to the contagion's assault on war ravaged data networks. As the Virus consumed these sectors, emergency notification was sent to Deneb from Usdiki, and the Domain Navy and Scout Service quickly mobilized to seal off the Domain's borders from infection.

Regency of Deneb & New Imperium[edit]

With the Imperium now all but dead but in name, Norris had to act quickly to establish a new government. After securing the cooperation of the Zhodani Consulate and other Spinward states behind the Great Rift against the spread of Virus, the Archduke established himself as the Regent of the Regency of Deneb in IY 1132.

By taking such decisive action, Norris established in fact what Strephon had hinted at: the new state was the legal heir to the Imperium. In spite of the darkness of war, the people had stayed steadfast to the principles of the Imperium.

Norris himself took these alleged principles and the bravery and example of his people to wend together the icon of the "Flame". According to him, the Flame was the beacon of timeless and transcendental values that would guide them through the night of Virus and back into the light of the promised land of a new Imperium.

Government & Politics (Leadership)[edit]

The Regency was a feudal Confederation characterized by a low degree of governmental centralization that gave a high degree of sovereignty (freedom) to local (planetary) governments and sometimes suffered from a poor ability to create unified policy.

Interstellar Relations[edit]

No information yet available.

Internal Politics[edit]

No information yet available.

Government Structure[edit]

No information yet available.

1. Executive Branch[edit]

No information yet available.

2. Legislative Branch[edit]

No information yet available.

3. Judicial Branch[edit]

No information yet available.

Technology & Trade (Economy)[edit]

No information yet available.

Interstellar Commerce[edit]

The following businesses operate out of or in this polity:

  • No information yet available.

Research & Technology[edit]

No information yet available.

Military & Intelligence (Force Projection)[edit]

The Regency was served in military endeavors by the Regency Army, Regency Marines, Regency Navy, and Regency Quarantine Service.

Ground Forces[edit]

Regency Army

Naval Forces[edit]

Regency Navy

Special Forces[edit]

Regency Marines

Paramilitary Forces[edit]

Intelligence Agencies[edit]

The Intelligence needs of the Fourth Imperium were served by the Regency Intelligence Service and the Regency Interstellar Scout Service.

Worlds & Sectors (Astrography)[edit]

This polity is primarily located in the following areas:

World Listing: 1200[edit]

The following systems and worlds can be found within this polity:

200 of 612 World articles in Regency of Deneb
457-973  •  728-907  •  871-438  •  875-496  •  Abydos  •  Achemadon  •  Adabicci  •  Adapam  •  Agdarmi  •  Aki (SM 2035)  •  Aksofouta  •  Al-Uqayr  •  Alaungpaya  •  Alell  •  Algine  •  Amarkimi  •  Amirante  •  Amritsar  •  Amshal  •  Anatre  •  Andalia  •  Andor  •  Anomaly Five  •  Ansirk  •  Antra  •  Aosta (De 0332)  •  Ara Pacis  •  Araa  •  Aramanx  •  Aramis (SM 2540)  •  Aramis (SM 3110)  •  Arba  •  Arcanum  •  Arkadia  •  Arnyl  •  Asgard  •  Ash (De 0504)  •  Ashasi  •  Askigaak  •  Aster (SM 1739)  •  Atab  •  Avernus (De 2027)  •  Azed Bek  •  Aziziyah  •  Bahadur  •  Balzac  •  Barbary  •  Beater  •  Beaxon  •  Beck's World  •  Belizo  •  Bendor  •  Bevey  •  Bicornn  •  Binges  •  Bishop (De 1226)  •  Bisistra  •  Biter  •  Borlund  •  Boughene  •  Breit-Tuve  •  Breslow  •  Briaxis  •  Brodie  •  Brontitor  •  Bronze  •  Brufort  •  Bruyere  •  Bukit Seng  •  Bumushe  •  Burnham  •  Burtrum  •  Burtson  •  Byblos  •  Byret  •  Cabrini  •  Caladbolg  •  Caladib  •  Caledonia (SM 2134)  •  Caliburn  •  Calit  •  Callia  •  Candory  •  Canisus  •  Capon  •  Carey (SM 2726)  •  Carmel  •  Carse  •  Carsten (SM 2906)  •  Catacomb  •  Catuz  •  Celepina  •  Centry  •  Chamois  •  Chaosheo  •  Choleosti  •  Cicus  •  Cipatwe  •  Ciprien  •  Clarissa  •  Cogri  •  Colada  •  Collace  •  Condamine  •  Corfu  •  Coshecawat  •  Craw  •  Crout  •  Cunha  •  D'Ganzio  •  D'mara  •  Dallia  •  Daumier  •  Dawn (De 1336)  •  Dawnworld  •  Dekha  •  Deneb  •  Denotam  •  Dentus  •  Depot (De 1613)  •  Derchon  •  Dhapura  •  Dhian  •  Digitis  •  Diiski  •  Dinom  •  Dinomn  •  Djar  •  Djinni  •  Dobham  •  Dodds  •  Dojodo  •  Donu-na  •  Drolraw  •  Duale  •  Dunant  •  Dunstan  •  Durendal  •  Dyrnwyn  •  Echiste  •  Echura  •  Edenelt  •  Edinina  •  Efate  •  EgyptMelior  •  El D'Nah  •  Elixabeth  •  Emape  •  Emerald  •  Enaaka  •  Endimyon  •  Endup  •  Enope  •  Equus  •  Eretaro  •  Erisis  •  Erita  •  Eshamlii  •  Exile (De 1928)  •  Extolay  •  Farquahar  •  Farraco  •  Feneteman  •  Fenl's Gren  •  Fennec  •  Feri  •  Fessenden  •  Ffudn  •  Ficant  •  Flammarion  •  Focaline  •  Forboldn  •  Forine  •  Fornice  •  Fosey  •  Frenzie  •  Frisgar  •  Froin  •  Fulacin  •  Furens  •  Gaagir  •  Gandr  •  Garda-Vilis  •  Garrincski  •  Gatooma  •  Gaza  •  Geniishir  •  Gerome  •  Gessert  •  Ghandi  •  Giffert  •  Giikusu  •  Gileden  •  Giranima  •  Gitosy  •  Glisten  •  Gohature  •  Gorram  •  Gothe  •  Gougeste  •  
startbacknext(200 listed / 412 left)

Astrographic Features & Trade Routes: 1200[edit]

The following astrographic features and trade routes can be found within this polity:

Greater Mains (Blue & Cyan Lines: 51+ destinations)[edit]

  • No information yet available.

Lesser Mains (Green & Yellow Lines: 11-50 destinations)[edit]

  • No information yet available.

Micro Mains (Red & Pink Lines: 0-10 destinations)[edit]

  • No information yet available.

Rifts, Voids & Jump Bridges[edit]

  • No information yet available.

Traces & Clusters[edit]

  • No information yet available.

Other Astrographic Features[edit]

  • No information yet available.

References & Background (Sources)[edit]

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