Afrria (world)

From Traveller Wiki - Science-Fiction Adventure in the Far future
Revision as of 15:45, 2 September 2024 by Nasat (talk | contribs) (Created page with "{{UWP |name= {{World|Afrria|Tienspevnekr|Abrr|1718}} |uc = C203861-8 |popc = 1 |zonec = green |u1= |alg = ZhJp |class = Ic Na Va Ph Pi O:1619 |trade = va |clima...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Afrria/Abrr (Tienspevnekr 1718)
Classic Era (1116)
C203861-8
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size2 Small (3,200 km, 0.10g - 0.17g)
Atmosphere0 Vacuum
Hydrographics3 Wet World 30%
Population8 Moderate (100 million)
Government6 Captive Government/Colony
Law1 Low Law (no explosives, poison gas)
Tech Level8 Pre-Stellar (superconductors)
See also UWP
System Details
Primary M3 V
Planetoid Belts 0
Gas Giants 1

Afrria is a non-agricultural, pre-industrial, moderate population vacuum world, which warrants hazardous environment precautions, with over a hundred million, but not yet at a billion sophonts in population size.

  • Life in a vacuum requires great discipline. After all, it only takes one forgotten seal on a vacuum suit to spell death. Those who survive tend to be very methodically-minded and attentive to small detail.
  • It is unable to produce quality foodstuffs and must import them.
  • It requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
  • Its economy and population are slowly growing and living conditions are expected to improve in the near future barring outside forces.
  • It is a member of the Province of Jadlapriants, part of the Zhodani Consulate located in the Abrr Subsector of Tienspevnekr Sector.
  • This world supports a nearby Zhodani Naval and Military Base.

Description (Astrography & Planetology)

No information yet available.

Afrria has a solitary primary star.
Afrria
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M3 V Main Sequence (Dwarf) 0.37 3270 - 3430 0.03081
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0034 0.0146 0.18 - 0.35 0.34 3.4
Orbit #  *  * 0 1 5
Remarks

History & Background (Dossier)

No information yet available.

World Starport (St)

Afrria has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Population (P)

Afrria has a population of 100,000,000 sophonts (hundreds of millions).

World Languages

World Technology Level (T)

Afrria possesses a Technology Level of TL–8.

  • Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
  • Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
  • Common Transportation technologies for this TL include:
    • Land: Advanced automobiles.
    • Water: Triphibians and early artificial gills.
    • Air: Improved helicopters and hypersonic jets.
    • Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).

World Government (G)

Afrria has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. This is a colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.

Governance of this world is from Eflia'chal.

World Law (L)

Afrria has a low law level. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate. Body pistols, explosives, and poison gas are typically regulated or prohibited.

World Culture

The Zhodani Consulate promotes the belief system of Tavrziansh, Morality's Path.

References & Contributors (Sources)

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.