Wake (world)

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Wake/Khavle (Diaspora 3005)
Classic Era (1116)
A652532-F
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size6 Medium (9,600 km, 0.60g - 0.81g)
Atmosphere5 Thin
Hydrographics2 Dry World 20%
Population5 Moderate (00 thousand)
Government3 Self-Perpetuating Oligarchy
Law2 Low Law (no energy weapons)
Tech LevelF High Stellar (anagathics)
Hard Times (1130)
B6525A9-9
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size6 Medium (9,600 km, 0.60g - 0.81g)
Atmosphere5 Thin
Hydrographics2 Dry World 20%
Population5 Moderate (00 thousand)
GovernmentA Charismatic Dictator
Law9 High Law (no weapons out of home)
Tech Level9 Early Stellar (fusion)
See also UWP

Wake (World) Synopsis

No information yet available.

Wake (World) Description

Wake is one of the two major repair centers for local shipping (the other is Hike), particularly the starships that serve the Khavle Accordment. Some ships make the run up to the A-class starport at Medora, but most stay on the Khavle Main, which cuts through the heart of this subsector. Organized convoys will occasionally undertake the long journey to Delphi and Margaret's Safe, where the wonders of technology may be found and purchased, albeit at exorbitant prices.

Wake (Description) GURPS World Paragraph

No information yet available.

Wake (World) History & Background (Dossier)

No information yet available.

Wake (World) References & Contributors (Sources)

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.