Isolation (world)
| Isolation/Darksky (Gateway 0407) | |||||||||||||||||||||||||
| Classic Era (1116) | C7C2500-B
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | K1 V K8 V | ||||||||||||||||||||||||
| Planetoid Belts | 1 | ||||||||||||||||||||||||
| Gas Giants | 4 | ||||||||||||||||||||||||
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Jump map from Travellermap.com [1]
Isolation (World) Synopsis
Isolation is a nonindustrial, fluidic hellworld with a population struggling to survive in an inhospitable environment.
- A fluid world has an oceanic geography consisting of heavily contaminated water or a substance such as ammonia, methane, hydrocarbons, or other exotic liquid.
- Hellworlds often offer daily, and sometimes hourly, life-threatening situations to their inhabitants.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- It is a Non-Aligned world dominated by human sophonts located in the Darksky Subsector of Gateway Sector.
Description
No information yet available.
History & Background (Dossier)
Contact with Isolation is maintained by the occasional Scout Service vessel or navy Rift Cruiser, with occasional small cargoes arriving at the central starport. Isolation has little to export, other than minor unique items such as artwork, so trade is minimal.
References & Contributors (Sources)
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.
- ↑ "Jump Map API" and map location from Travellermap.com