Reflec Personal Armor
Revision as of 00:32, 31 May 2018 by Maksim-Smelchak (talk | contribs)
| Generic Reflec Personal Armor | |
|---|---|
![]() Generic Reflec Personal Armor | |
| Type | Protective Gear |
| Tech Level | TL–10 |
| Cost | Cr1,500 |
| Size | 2.0 liters |
| Weight | 1.0 kg |
| Manufacturer | Various |
| Generic Reflec Personal Armor | |
TL-10 Reflec Personal Armor Reflec (Cr1,500; TL-10): Reflective material on a plastic base can be tailored into a body suit which is ineffective against most weapons, but superior in defense against laser fire. [1]
Description (Specifications)
Unlike other forms of armor, reflec is worn under other clothing. Reflec is expensive and often difficult to obtain. [2]
Personal Armor Characteristics
Volume: 2.0 liters. Weight: 1.0 kg. Base Price: Cr1,500
History & Background (Dossier)
Energy weapons grow increasingly advanced during the TL:10-12 epoch culminating in the PGMPs and FGMPs of the future. Reflec does a more effective job of defending against energy weapons than the earlier TL-9 Ablat Personal Armor. The armor continues to develop after TL-10, increasing in effectiveness and decreasing in weight. [3]
Selected Personal Armor Models
References & contributors (Sources)
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.
- Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 41-43.Marc Miller, Robert Eaglestone, Don McKinney. Characters and Combat (Far Future Enterprises, 2019), 41-43.
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), 74,75.
- Marc Miller. T5 Core Rules (Far Future Enterprises, 2013), 630.
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 41.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 41.
- ↑ Information provided to the library by Maksim-Smelchak
