Akher (world)
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| See also | UWP | ||||||||||||||||||||||||||||
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Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||||||
| Primary | G3 IV | ||||||||||||||||||||||||||||
| Worlds | 12 | ||||||||||||||||||||||||||||
| Gas Giants | 0 | ||||||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||||||
| Cultural Details | |||||||||||||||||||||||||||||
| Government | Impersonal bureaucracy | ||||||||||||||||||||||||||||
| Law Level | Moderate | ||||||||||||||||||||||||||||
| Cultural Extension | 7657 | ||||||||||||||||||||||||||||
| Army Size (BEs) | 20 | ||||||||||||||||||||||||||||
| Economic Details | |||||||||||||||||||||||||||||
| Technology Level | 7 | ||||||||||||||||||||||||||||
| Economic Extension | 967-1
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| Importance Extension | -1 | ||||||||||||||||||||||||||||
| Resource Units | 340 | ||||||||||||||||||||||||||||
| GWP (BCr) | 54 | ||||||||||||||||||||||||||||
| World Trade Number | 4 | ||||||||||||||||||||||||||||
| Trade Volume (MCr/year) | 3,022 | ||||||||||||||||||||||||||||
| Starport Details | |||||||||||||||||||||||||||||
| Classification | Class-C | ||||||||||||||||||||||||||||
| Port Size | 4 | ||||||||||||||||||||||||||||
| Building Capacity (Tons) | 69,000 | ||||||||||||||||||||||||||||
| Port employees | 285 | ||||||||||||||||||||||||||||
| Port passengers (annual) | 24,000 | ||||||||||||||||||||||||||||
Akher has both an unbreathably very thin atmosphere and no surface water which makes habitation by sophonts difficult. The environment does not allow agricultural production to feed the population of tens of millions of sophonts. It is a member of Third Imperium in the Iiradu Subsector of Dagudashaag Sector and in the Domain of Vland. Akher, as a member world of the Third Imperium, holds the estate of an Imperial knight (the Imperial representative to the world) and the fiefdom of a marquis. Both are members of the Imperial Landed Nobility who oversee affairs regarding the world at an Interstellar and Imperial level. During the Long Night this world was named Armi.
Description / Astrography & Planetology
No information yet available.
Since the system lacks a gas giant and the small planet of Akher contains no standing water, fuel for vessels is brought to the starport at some considerable expense by diverting icy components of the system's distant asteroid belt into low planetary orbit. Once here, these bodies are broken up into 50m chunks, sprayed with ablative heat shields and then de-orbited through the thin atmosphere to the planetary surface. These chunks are targeted at a concrete lined 1 km crater some 10km from the starport, and arrive hourly. Between hits as the local population calls them, the fragments are collected, melted, and pumped to the C-class starport where further processing takes place.
The continual hit process evaporates a steady quantity of water in and around the target crater, creating a sizable foggy haze for a km or more around the site. Some algae and lichens, imported by accident have begun to thrive in this environment.
System Data
No information yet available.
Mainworld Data
No information yet available.
Mainworld Geography & Topography
No information yet available.
Native Lifeforms
No information yet available.
Point of Interest: Atmospheric Tent Cities
The planetary atmosphere cannot support life, but does provide enough protection from cosmic and solar radiation for humans to work outside in normal cold weather clothing, using only oxygen tanks connected to simple face masks. Within Akher's cities a full pressure atmosphere is maintained under several thin but tough transparent tents. All locals carry short duration oxygen masks in the event of a tent blowout, but are confident the risks are slim. The tent fabric is held in place by a lightweight vacuum-sponge aluminum extrusions; a technology which the locals have developed to a high degree and for which a ready market exists in other low-tech, low pressure environments.
History & Background / Dossier
Human presence on Akher is due to this system's location. As an integral part of the main trade link between the industrial worlds of Iiradu and Larmige, Akher was settled as a fueling and staging post early in the First Imperium's expansion through Iiradu.
Imperial High / Landed Nobility
Akher, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the fiefdom of a member of the Imperial Landed Nobility, who oversees affairs regarding the world at an Interstellar and Imperial level.
- It holds the estate of an Imperial knight, the Imperial representative to the world.
- It holds the fiefdom of an Imperial marquis.
World Starport
Akher has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Technology Level
Akher possesses a Technology Level of TL–7.
- Common Communication technologies for this TL include: Early video and early satellite communication networks.
- Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, hovercraft, and bullet trains.
- Water: Hydrofoils and early triphibians.
- Air: Hang gliders and supersonic jets.
- Space: Deep space probes and interplanetary spacecraft (System Craft).
World Government
Akher is governed by an Impersonal Bureaucracy. The leadership of the government takes another form (democracy, dictatorship, oligarchy), but the bureaucracy dictates government policy and its execution. Government leadership is reduced to little more than figureheads and does not select the bureaucracy leadership or its members.
World Military
No information yet available.
World Economy
No information yet available.
Trade Data
No information yet available.
World Demographics
No information yet available.
World Culture
No information yet available.
Urbanization
No information yet available.
Historical Data
No information yet available.
World Timeline
No information yet available.
UWP Listing
No information yet available.
References & Contributors / Sources
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Leighton Piper. "Library Data: Iiradu." Signal-GK 12 (1996): 48. via. HIWG
- Marc Miller. First Survey (Imperium Games, 1996), 79.
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com