Lydia (world)
| Lydia/Glisten (Spinward Marches 1733) | |||||||||||||||||||||||||
| First Survey | X110000-0
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| Classic Era (1116) | E110430-6
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| Hard Times (1130) | E110430-6
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| See also | UWP | ||||||||||||||||||||||||
The origins of this unusual society are lost in time. The entire population of the planet lives in a single enclave carved out of a natural cavern system. Technology is low, but life-support machinery is lovingly handmade and very reliable. The locals have little to trade to off-worlders, and little interest in contact. Visitors and scientists occasionally come to study the akenplants, a cactus like growth that somehow manages to survive in this world's environment. Akenplant roots can penetrate rock, and by-products of the plant's life-cycle are used in many applications of the locals.
TL6 is barely sufficient to maintain the colony domes in the trace atmosphere. Formerly a mining colony founded to exploit massive quantities of silver, it has been on the decline since the silver gave out around 1020. ConTech closed the starport in 1035, and most of the population emigrated. The remainder are expert garbage pickers--a fair amount of useful salvage at TL12 remains from the mining operation, enough that free traders occasionally call to pick up the junk.
- ↑ "Jump Map API" and map location from Travellermap.com
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A campaign setting detailing the District 268, Glisten, Egyrn, and Pax Rulin subsectors in the year 400 plus an adventure for the setting were published in JTAS Online. You need to be a subscriber to see it. You can find the setting here (players' information) and here (GM's information), and the adventure here. |
