Difference between revisions of "Zhadrdlins (world)"

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=== World Law (L) ===
 
=== World Law (L) ===
 
{{WorldLaw|name= Zhadrdlins|Law= 5}}
 
{{WorldLaw|name= Zhadrdlins|Law= 5}}
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Three broad categories of crime are recognized by the [[Zhodani Consulate]]: inadvertent, incited, and insane. The concept of premeditated crime for personal gain fits under the insane heading.
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* Inadvertent crime is an unintentional violation or infraction of the law, resulting from inattention. For minor cases the usual punishment is a small fine.
 +
* Incited crime is an infraction of a law brought about by another, often resulting from an overreaction to inadvertent crime or misfortune. The solution is re-education.
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* Insane crime is a general heading for most major crimes against property or individuals.
  
 
=== World Economy ===
 
=== World Economy ===

Revision as of 21:54, 24 December 2024

Zhadrdlins/Abrr (Tienspevnekr 2118)
Classic Era (1116)
D65A475-6
StarportD Poor: No Construction, Minor Repair, Unrefined fuel
Size6 Medium (9,600 km, 0.60g - 0.81g)
Atmosphere5 Thin
HydrographicsA Water World 100%
Population4 Moderate (80 thousand)
Government7 Balkanization
Law5 Moderate Law (no concealable weapons)
Tech Level6 Pre-Stellar (nuclear)
See also UWP
System Details
Primary M5 V D
Planetoid Belts 0
Gas Giants 3

Zhadrdlins is a nonindustrial water world, which has 90% or more of its surface covered in an ocean of water.

  • The inhabitants of this world live on the roughly 10% of exposed land mass, in underwater colonies, on city ships, or similar arrangements.
  • As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
  • It is a member of the Province of Jadlapriants, part of the Zhodani Consulate located in the Abrr Subsector of Tienspevnekr Sector.


Description (Planetology)

This system is part of the Qadre'idr Main (translated from the Zdetl as Forceful Arm or Forceful Reach).

Zhadrdlins has two stars in the star system.
Zhadrdlins
Solitary M Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
M5 V Main Sequence (Dwarf) 0.162 2930 - 3060 0.00171
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0018 0.0034 0.04 - 0.09 0.18 1.8
Orbit #  *  *  * 0 4
Remarks
Zhadrdlins
Solitary D Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
D White Dwarf 0.53 6800 - 6800 0
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.00011 0.00168 0 - 0.03 0.011 0.11
Orbit #  *  *  *  * 0
Remarks

System Data

No information yet available.

Mainworld Data

Mainworld Geography & Topography

No information yet available.

Native Lifeforms

History & Background (Dossier)

No information yet available.

Imperial High (Landed) Nobility

This planet is deep within Zhodani Consulate territory and as such, has NO imperial nobility of any kind.

World Starport

Zhadrdlins has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Population (P)

Zhadrdlins has a population of 80,000 sophonts (tens of thousands).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.

World Languages

World Technology Level

Zhadrdlins possesses a Technology Level of TL–6.

World Government

Zhadrdlins has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.

World Military

World Law (L)

Zhadrdlins has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Personal concealable firearms, and anything more destructive, are typically regulated or prohibited.

Three broad categories of crime are recognized by the Zhodani Consulate: inadvertent, incited, and insane. The concept of premeditated crime for personal gain fits under the insane heading.

  • Inadvertent crime is an unintentional violation or infraction of the law, resulting from inattention. For minor cases the usual punishment is a small fine.
  • Incited crime is an infraction of a law brought about by another, often resulting from an overreaction to inadvertent crime or misfortune. The solution is re-education.
  • Insane crime is a general heading for most major crimes against property or individuals.

World Economy

No information yet available.

Trade Data

No information yet available.

World Culture

The Zhodani Consulate promotes the belief system of Tavrziansh, Morality's Path.

Historical Data

No information yet available.

World Timeline

No information yet available.

UWP Listing

No information yet available.

References & Contributors (Sources)

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