Difference between revisions of "Base code"
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- Source: MT Referee's Manual | - Source: MT Referee's Manual | ||
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Revision as of 21:25, 9 May 2006
Stellar systems may have bases for military forces, the Navy, the Scouts, or for other arms of interstellar government.
If a base is present, it should be marked in subsector maps, and the UWP. Other types of bases, e.g. army bases, merchant exploration or trade bases, and defense establishments may be indicated.
A Naval base may be a naval depot to support large-scale naval activities, but there should be no more than one naval depot per sector.
Scout way stations may be found at selected worlds along communication routes, and are never co-located with naval depots. These bases serve as points for veterans to renew acquaintances, to find potential patrons, and to scrounge or buy surplus equipment of use to them.
- Source: MT Referee's Manual