Difference between revisions of "Accelerator Rifle"

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{{InfoboxWeapon
 
{{InfoboxWeapon
 
|name    = Generic Accelerator Rifle
 
|name    = Generic Accelerator Rifle
 +
|alsosee = [[Accelerator Weapon]]
 
|ammo    = 6[[mm]] [[bullet]], x15 [[round]]s
 
|ammo    = 6[[mm]] [[bullet]], x15 [[round]]s
 
|caption = Generic Accelerator Rifle
 
|caption = Generic Accelerator Rifle
|code    = TBD
+
|code    =  
 
|cost    = [[Cr]]900
 
|cost    = [[Cr]]900
 
|footnote= Generic Accelerator Rifle
 
|footnote= Generic Accelerator Rifle
 
|group  = Ranged Weapon
 
|group  = Ranged Weapon
|image  = [[File: Imperial Sunburst-Sun-IISS-Traveller.gif]]
+
|image  = [[File: Traveller_Imperial_Interstellar_Scout_Service_Sunburst_logo.svg|45px]]
|model  = TBD
+
|model  =  
 +
|ref    =
 
|size    = 800.0 [[mm]]
 
|size    = 800.0 [[mm]]
 
|TL      = 9
 
|TL      = 9
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|manufacturer= Various
 
|manufacturer= Various
 
}}
 
}}
 +
 
The [[Accelerator Rifle]] (3,000.0 grams loaded; [[Cr]]900; [[TL-9]]) is a [[weapon]] specifically designed for Zero-G combat
 
The [[Accelerator Rifle]] (3,000.0 grams loaded; [[Cr]]900; [[TL-9]]) is a [[weapon]] specifically designed for Zero-G combat
 
* It is a [[KEW]] [[weapon]].
 
* It is a [[KEW]] [[weapon]].
  
== Description (Specifications) ==
+
== Description ([[Specifications]]) ==
 
"[[Accelerator Rifle]]:" Designed specifically for Zero-G combat, the accelerator rifle fires a
 
"[[Accelerator Rifle]]:" Designed specifically for Zero-G combat, the accelerator rifle fires a
 
6.0 [[mm]], 5.0 gram [[bullet]] at an initial muzzle velocity of 100 to 150 meters per second which upon leaving the barrel is accelerated by a secondary propelling charge to velocities of 700 to 800 meters per second. Normally the rifle fires bursts of three [[round]]s per pull of the trigger, but may be adjusted to fire single [[round]]s after any firing. A fifteen [[round]] [[magazine]] is inserted in the bottom of the [[weapon]] in front of the trigger guard, and reloading takes less than a minute. {{Page cite|name= Mercenary  |page=36 |version=Classic Traveller}}  
 
6.0 [[mm]], 5.0 gram [[bullet]] at an initial muzzle velocity of 100 to 150 meters per second which upon leaving the barrel is accelerated by a secondary propelling charge to velocities of 700 to 800 meters per second. Normally the rifle fires bursts of three [[round]]s per pull of the trigger, but may be adjusted to fire single [[round]]s after any firing. A fifteen [[round]] [[magazine]] is inserted in the bottom of the [[weapon]] in front of the trigger guard, and reloading takes less than a minute. {{Page cite|name= Mercenary  |page=36 |version=Classic Traveller}}  
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Length: 800.0 [[mm]]. Weight, unloaded: 2,500.0 grams (loaded [[magazine]] weighs 500.0 grams). Base price: [[Cr]]900 (loaded [[magazine]] costs [[Cr]]25). [[TL-9|Tech level 9]]. {{Page cite|name= Mercenary  |page=36 |version=Classic Traveller}}
 
Length: 800.0 [[mm]]. Weight, unloaded: 2,500.0 grams (loaded [[magazine]] weighs 500.0 grams). Base price: [[Cr]]900 (loaded [[magazine]] costs [[Cr]]25). [[TL-9|Tech level 9]]. {{Page cite|name= Mercenary  |page=36 |version=Classic Traveller}}
 
   
 
   
== History & Background (Dossier) ==
+
== History & Background ([[Dossier]]) ==
As [[sophont]]s venture out of their gravity well into space, generally by the [[TL:7-9]] epoch, they discover that conventional [[KEW]] [[weapon]]ry does not function well in a vacuum environment. Lubricants tend to freeze and lose function, atmospheric air is often needed for mechanical moving parts, and many other problems are encountered. {{Unpublished cite|author=Maksim-Smelchak}}
+
As [[sophont]]s venture out of their gravity well into space, generally by the [[TL:7-9]] epoch, they discover that conventional [[KEW]] [[weapon]]ry does not function well in a vacuum environment. Lubricants tend to freeze and lose function, atmospheric air is often needed for mechanical moving parts, and many other problems are encountered. {{Unpublished cite|author= [[Maksim-Smelchak]]}}
  
 +
=== Zero-G Combat Solutions ===
 
Several solutions to Zero-G combat include:
 
Several solutions to Zero-G combat include:
 
* One of the most obvious solutions is to create [[energy weapon]]ry, but such [[weapon]]s are often prohibitively expensive both to manufacture, to maintain, and to maintain energy infrastructure to recharge them.
 
* One of the most obvious solutions is to create [[energy weapon]]ry, but such [[weapon]]s are often prohibitively expensive both to manufacture, to maintain, and to maintain energy infrastructure to recharge them.
* [[Gauss Weapon]]ry, also known as [[Mass Driver Weapon]]s are another solution, but also involve expense and technological sophistication problems beyond many [[sophont]] [[civilization]]s.
+
* Low-momentum versions of [[Gauss Weapon]]ry, also known as [[Mass Driver Weapon]]s are another solution, but also involve expense and technological sophistication problems beyond many [[sophont]] [[civilization]]s.
 
* Self-propelled rounds, often known as [[gyrojet]]s or [[rocket gun]]s are one of the simplest and most durable solutions and the [[Accelerator Rifle]] is a prime example of this [[technology]].  
 
* Self-propelled rounds, often known as [[gyrojet]]s or [[rocket gun]]s are one of the simplest and most durable solutions and the [[Accelerator Rifle]] is a prime example of this [[technology]].  
* [[Snub Pistol]]s are another solution. {{Unpublished cite|author=Maksim-Smelchak}}  
+
* [[Snub Pistol]]s are another solution. {{Unpublished cite|author=Maksim-Smelchak}}
  
 
=== Selected Weapon Models ===
 
=== Selected Weapon Models ===
# [[TL-9 Accelerator Rifle]]
+
# Early [[Ac/R-9]] Accelerator Rifle
# [[TL-10 Accelerator Rifle]]
+
# Standard [[Accelerator Rifle|Ac/R-10 Accelerator Rifle]]
# [[TL-11 Accelerator Rifle]]
+
# Improved [[Ac/R-11]] Accelerator Rifle
# [[TL-12 Accelerator Rifle]]
+
# Enhanced [[Ac/R-12]] Accelerator Rifle
 +
## Modified [[Ac/CR-12]] Accelerator Combat Rifle
 +
# Advanced [[Ac/R-13]] Accelerator Rifle
 +
## Alt-Adv [[Ac/CR-13]] Accelerator Combat Rifle
 +
# Ultimate [[Ac/R-14]] Accelerator Rifle
 +
## Alt/Ult [[Ac/CR-14]] Accelerator Combat Rifle
  
== References & Contributors (Sources) ==
+
== References & Contributors ([[Sources]]) ==
 
{{Intermediate}}
 
{{Intermediate}}
 
{{Sources
 
{{Sources
|S1= {{Ludography cite|name= Mercenary |page=37 |version=Classic Traveller}}
+
|S1= {{Ludography cite|name= Mercenary |page=37 |version=Classic Traveller}}
|S2= [[Imperial Encyclopedia]]
+
|S2= {{Ludography cite|name= Imperial Encyclopedia |page= TBD}}
|S3= [[The Travellers' Digest 21]]
+
|S3= {{Ludography cite|name= The Travellers' Digest 21 |page= TBD}}
|S4= [[Traveller Wiki Editorial Team]]
+
|S4= {{Ludography cite|name=Core Rule Book | version=Mongoose 2nd|page=119}}
|S5= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]]  
+
|S5= [[Traveller Wiki Editorial Team]]
 +
|S6= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]]  
 
}}
 
}}
  
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[[Category: Zero G Weapon]]
 
[[Category: Zero G Weapon]]
 
{{LE|Weapon}}
 
{{LE|Weapon}}
{{LEN|}}
+
{{LEN|Firearm}}

Latest revision as of 00:47, 9 September 2025

Generic Accelerator Rifle
Traveller Imperial Interstellar Scout Service Sunburst logo.svg
Generic Accelerator Rifle
Group: Ranged Weapon
Tech Level TL–9
Size 800.0 mm
Weight 2,500.0 grams
Cost Cr900
Ammo 6mm bullet, x15 rounds
Manufacturer Various
Also see Accelerator Weapon
Generic Accelerator Rifle

The Accelerator Rifle (3,000.0 grams loaded; Cr900; TL-9) is a weapon specifically designed for Zero-G combat

Description (Specifications)[edit]

"Accelerator Rifle:" Designed specifically for Zero-G combat, the accelerator rifle fires a 6.0 mm, 5.0 gram bullet at an initial muzzle velocity of 100 to 150 meters per second which upon leaving the barrel is accelerated by a secondary propelling charge to velocities of 700 to 800 meters per second. Normally the rifle fires bursts of three rounds per pull of the trigger, but may be adjusted to fire single rounds after any firing. A fifteen round magazine is inserted in the bottom of the weapon in front of the trigger guard, and reloading takes less than a minute. [1]

Weapon Characteristics[edit]

Length: 800.0 mm. Weight, unloaded: 2,500.0 grams (loaded magazine weighs 500.0 grams). Base price: Cr900 (loaded magazine costs Cr25). Tech level 9. [2]

History & Background (Dossier)[edit]

As sophonts venture out of their gravity well into space, generally by the TL:7-9 epoch, they discover that conventional KEW weaponry does not function well in a vacuum environment. Lubricants tend to freeze and lose function, atmospheric air is often needed for mechanical moving parts, and many other problems are encountered. [3]

Zero-G Combat Solutions[edit]

Several solutions to Zero-G combat include:

Selected Weapon Models[edit]

  1. Early Ac/R-9 Accelerator Rifle
  2. Standard Ac/R-10 Accelerator Rifle
  3. Improved Ac/R-11 Accelerator Rifle
  4. Enhanced Ac/R-12 Accelerator Rifle
    1. Modified Ac/CR-12 Accelerator Combat Rifle
  5. Advanced Ac/R-13 Accelerator Rifle
    1. Alt-Adv Ac/CR-13 Accelerator Combat Rifle
  6. Ultimate Ac/R-14 Accelerator Rifle
    1. Alt/Ult Ac/CR-14 Accelerator Combat Rifle

References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.
  1. Frank Chadwick. Mercenary (Game Designers Workshop, 1978), 36.
  2. Frank Chadwick. Mercenary (Game Designers Workshop, 1978), 36.
  3. Information provided to the library by Maksim-Smelchak
  4. Information provided to the library by Maksim-Smelchak