Difference between revisions of "Trade Station"
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| − | A | + | A [[Trade Station]] is an establishment for the promotion of interstellar commerce by serving as clearing houses for merchant dealings. There is no single controlling agency for trade stations; some are established by private companies, on their own or under contract to the {{Imperium}}, some are run by the [[Scout Service]], and others are operated by different branches of the Imperial government. |
| − | For example, there are five trade stations in the Aramis subsector of the [[Spinward Marches Sector|Spinward Marches]] operated by the | + | In the {{Sm}} the Imperial government has established several trading stations along the border of the [[Vargr Extents]] to encourage commerce, with the ultimate aim of economically tying the nearby Vargr to the Imperium, lessening the chance of their joining the [[Zhodani Consulate]] in a new war. |
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| + | For example, there are five trade stations in the Aramis subsector of the [[Spinward Marches Sector|Spinward Marches]] operated by the Scout Service to promote trade with the [[Vargr]]. The installations, at {{WorldS|Lablon |Spinward Marches|2701}}, {{WorldS|Jesedipere|Spinward Marches|3001}}, {{WorldS|Junidy|Spinward Marches|3203}}, {{WorldS|Focaline|Spinward Marches|2607}}, and {{WorldS|Zila|Spinward Marches|2908}}, serve as clearing houses for merchant dealings. They provide numerous free services: language translation, temporary warehousing, brokerage, computer files of merchant information, a commodity exchange, and others. Produce comes to the stations from all over the subsector; Vargr trading delegations converge on the stations and trade raw materials, metals, and manufactured goods for desirable meats, spices, and other delicacies. | ||
{{Sources|S1=[[The Traveller Adventure]]}} | {{Sources|S1=[[The Traveller Adventure]]}} | ||
{{LE|T|Commerce}} | {{LE|T|Commerce}} | ||
Revision as of 15:33, 4 February 2014
A Trade Station is an establishment for the promotion of interstellar commerce by serving as clearing houses for merchant dealings. There is no single controlling agency for trade stations; some are established by private companies, on their own or under contract to the Imperium, some are run by the Scout Service, and others are operated by different branches of the Imperial government.
In the Spinward Marches the Imperial government has established several trading stations along the border of the Vargr Extents to encourage commerce, with the ultimate aim of economically tying the nearby Vargr to the Imperium, lessening the chance of their joining the Zhodani Consulate in a new war.
For example, there are five trade stations in the Aramis subsector of the Spinward Marches operated by the Scout Service to promote trade with the Vargr. The installations, at Lablon (Spinward Marches 2701), Jesedipere (Spinward Marches 3001), Junidy (Spinward Marches 3203), Focaline (Spinward Marches 2607), and Zila (Spinward Marches 2908), serve as clearing houses for merchant dealings. They provide numerous free services: language translation, temporary warehousing, brokerage, computer files of merchant information, a commodity exchange, and others. Produce comes to the stations from all over the subsector; Vargr trading delegations converge on the stations and trade raw materials, metals, and manufactured goods for desirable meats, spices, and other delicacies.