Difference between revisions of "Gesentown (world)"
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{{UWP | {{UWP | ||
| − | + | |name= {{World|Gesentown|Spinward Marches|Cronor|0303}} | |
| − | + | |uc=B31169B-C|popc=8 | |
| − | + | |ur=A21179B-D|popr=1 | |
| − | + | |zonec = green | |
| − | |primary=M2 V M9 V | + | |ui= |
| − | + | |u0= | |
| − | + | |u1= | |
| + | |alg = | ||
| + | |class = | ||
| + | |trade = ic | ||
| + | |nblty = | ||
| + | |bases = | ||
| + | |primary = M2 V M9 V | ||
| + | |belts = 0 | ||
| + | |GGcount = 1 | ||
}} | }} | ||
| + | |||
[[Gesentown (world)|Gesentown]] is an ice-capped, non-agricultural, non-industrial world located in the [[Cronor Subsector]] of the {{Sm}}. The system is a member of the [[Zhodani Consulate]] and contains Consular Guard and naval bases. Major fleet assets are based in system. The Zhodani name for the world is ''Zhdienshdo''. | [[Gesentown (world)|Gesentown]] is an ice-capped, non-agricultural, non-industrial world located in the [[Cronor Subsector]] of the {{Sm}}. The system is a member of the [[Zhodani Consulate]] and contains Consular Guard and naval bases. Major fleet assets are based in system. The Zhodani name for the world is ''Zhdienshdo''. | ||
{{GURPS Worlds paragraph |hex=0303 |gtZone= |name=Gesentown |alg=Zhodani |gtStarport=Class IV |gtBase=Naval Base, Consular Guard base |gtDiameter=1529 |gtGravity= |gtAtmosphere=Trace oxygen-nitrogen |gtHydro=5 |gtClimate=Very Cold |gtPopulation=8,045,000 |gtGovernment=Military Rule |gtCL=5 |gtTL=10 |gtWTN=4}} | {{GURPS Worlds paragraph |hex=0303 |gtZone= |name=Gesentown |alg=Zhodani |gtStarport=Class IV |gtBase=Naval Base, Consular Guard base |gtDiameter=1529 |gtGravity= |gtAtmosphere=Trace oxygen-nitrogen |gtHydro=5 |gtClimate=Very Cold |gtPopulation=8,045,000 |gtGovernment=Military Rule |gtCL=5 |gtTL=10 |gtWTN=4}} | ||
| + | {{World summary |name= Oudh |trade=Hi}} | ||
| + | {{World summary NaHu|sector= Spinward Marches |subsector=Cronor}} | ||
| + | |||
| + | == Description (Planetology) == | ||
| + | No information yet available. | ||
| + | |||
| + | == History & Background (Dossier) == | ||
| + | No information yet available. | ||
| + | |||
| + | == References & Contributors (Sources) == | ||
{{Sources | {{Sources | ||
|S1=[[The Spinward Marches Campaign]] | |S1=[[The Spinward Marches Campaign]] | ||
Revision as of 12:40, 12 August 2015
| Gesentown/Cronor (Spinward Marches 0303) | |||||||||||||||||||||||||
| Classic Era (1116) | B31169B-C
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| New Era (1200) | A21179B-D
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M2 V M9 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 1 | ||||||||||||||||||||||||
Gesentown is an ice-capped, non-agricultural, non-industrial world located in the Cronor Subsector of the Spinward Marches. The system is a member of the Zhodani Consulate and contains Consular Guard and naval bases. Major fleet assets are based in system. The Zhodani name for the world is Zhdienshdo.
IISS GURPS Astrographics Survey
0303 Gesentown (Zhodani)
Starport: Class IV - Naval Base, Consular Guard base.
Diameter: 1,529 miles (2,400 km).
Atmosphere: Trace oxygen-nitrogen.
Hydrographics: 5%.
Climate: Very Cold.
Population: 8,045,000.
Government: Military Rule.
Control Level: 5.
Tech Level: 10.
World Trade Number: 4.
Oudh is a high-population world with a billion or more sophonts in population size.
- It is a Non-Aligned world dominated by human sophonts located in the Cronor Subsector of Spinward Marches Sector.
Description (Planetology)
No information yet available.
History & Background (Dossier)
No information yet available.
References & Contributors (Sources)
- The Spinward Marches Campaign
- The Regency Sourcebook
- GURPS Traveller: Behind the Claw
- Mongoose Traveller: Spinward Marches
- ↑ "Jump Map API" and map location from Travellermap.com
Non-Canon
Zhdienshdo was formerly known as Gesentown. This world is a base for a large contingent of the elite Consular Guard and its position is somewhat unique as a result. The CG units based are not apart 12th Fleet's command structure and answer directly to the Subsector Council on Cronor. This arrangement indicates that this force was intended, during the long Imperial-Zhodani conflict, to prevent "cultural infection" of colonial governments and the local military structure by outside Imperial influences. Despite the relaxation of tensions with the Imperials, this garrison remains in place and has been increasingly vital in the face of the Zhodani Exodus.