Teahehwaih (world)/secret
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The truth concerning the origin of the Aslan high technology of this world is a little more involved than the normal story related to the public as described in the main article, much of it having been lost to the vagaries of information coming out of the Long Night, and known for certain only to those few with access to reliable records from the period. [1][2][3][4]
- The first Aslan made the initial early crossing of the Great Rift via the J5-Route in about -1044 into the Transrift and ventured tentatively as far as the Trojan Reach, making one or two small trade settlements and outposts along the way, but establishing no large scale or permanent presence. An unknown group of Aslan settled as far as the world of Mithril in the Spinward Marches sometime prior to -905, having died out around -880. The archeological remains of this settlement have been uncovered, which appears to have had mingled remains of both Aslan and Darrians. [5]
- Certain of these pre-Maghiz Aslan became aware of the burgeoning Darrian Polity and had scientific, intellectual, and some mercantile intercourse with them for about 120 years before the Maghiz hit Darrian Space in approximately -924. Though the Aslan themselves did not necessarily acquire the advanced technological base or infrastructure of the Darrians they contacted, the superior knowledge that these particular early prides or small clans acquired from them was preserved and closely guarded by these Aslan across the ages and thru the period of the later Aslan Cultural Purge (and probably kept under tight wraps to avoid a fate similar to the Trui’kt or Trui’ah), despite the fact that these early Transrift Outposts themselves did not survive the Long Night. There are a few rumors that a handful of Darrians volunteered to travel back to the Heirate with the Aslan after they abandoned the Transrift sometime after the Maghiz, and that part of the secret of this TL16 Alsan world was a lost Darrian enclave whose members eventually became more culturally Aslan than Darrian. Were it true, one could only speculate if any of their descendants are still around.
- During the ensuing years of the Long Night, those Aslan who had preserved this knowledge (belonging principally to certain members of Clan Seieakh and having kept it secret after they had returned to their clan strongholds in the Trailing Cisrift of the Hierate) came across the archaeological ruins and technologically advanced relics and artifacts of an undetermined vanished precursor race scattered across the Dark Nebula, of which nothing is known for certain other than the fact that they were not the Ancients. The superior scientific knowledge of these particular Aslan allowed them to comprehend, reverse engineer, and exploit these relic alien artifacts, over which they also came into conflict with the Old Earth Union and vestiges of the older and broader Terran Mercantile Community which were also operative within the region at the time. [6]
- The formal historical date for the "Arrival of the Aslan" in the Spinward Marches on Darrian is ususally taken as 585, on the eve of the First Frontier War.[7] This later migration was totally separate from the earlier tentative steps during the Long Night, which had largely been forgotten except perhaps as legend.
- The knowledge and abilities of the prides of this sub-clan of Clan Seieakh have become a closely guarded secret, and their reputation is become legendary among the Aslan.
- ↑ This story is non-canonical and is an expansion and synthesis of the information in the text of the main article (which is based on a precis of Martin J. Dougherty's Great Rift Book 2 entry), information from the Dark Nebula War Game, and some creative interpolation.
- ↑ Information provided to the library by WHULorigan
- ↑ Information provided to the library by Mike Wightman
- ↑ Information provided to the library by Garnfellow
- ↑ Paul Drye, Hans Rancke-Madsen, Robert Prior. Sword Worlds (Steve Jackson Games, 2004), 7, 72-73.
- ↑ Marc Miller. Dark Nebula (Game Designers Workshop, 1983), .
- ↑ Marc W. Miller, Robert Parker, Nancy Parker, Matt Renner. Darrians (Game Designers Workshop, 1987), 22-25.