Jump Gate
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A Jump Gate is an FTL Portal linking one part of space with another through an FTL tunnel.
- Please also see: Alternative FTL Drive
Description (Specifications)[edit]
Jump Gates are important alternate FTL routes to the stars, but the jump drive is more flexible and is near universally employed throughout Charted Space.
Naturally-occurring Jump Gates[edit]
Naturally occurring jump gates are known as:
- FTL Tunnels
- Jump Tunnels
- Wormholes
Other Types of Jump Gates[edit]
Sophont-made jump gates and similar technologies include:
History & Background (Dossier)[edit]
Starship-sized matter transport portals are unavailable at TL:13-15 and it is not believed that the technology will be available until the TL:19-27 Technological Period or perhaps at a more advanced, later age.
- It is believed that the Ancients and possibly other precursor sophont species possessed this technology.
- The only jump gates found in Charted Space are artifacts, left from other, more advanced civilizations or...
- They are independently developed technologies developed within Charted Space.
References[edit]
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.
- Marc Miller. Imperial Encyclopedia (Game Designers Workshop, 1987), TBD.
- Marc Miller. Referee's Manual (Game Designers Workshop, 1987), TBD.
- Gregg Giles. Security Leak 03 (Gregg Giles, 1988), TBD.
- Jae Campbell, Leighton Piper. Signal-GK 01 (Signal-GK, 1989), TBD.
- Frank Chadwick, Dave Nilsen. Fire, Fusion, & Steel (Game Designers Workshop, 1994), TBD.
- David Burden, Andy Lilly. Long Way Home (Imperium Games, 1997), TBD.
- Gareth Hanrahan. Core Rulebook (Mongoose Publishing, 2008), TBD.
- Gareth Hanrahan, Dom Mooney. High Guard (Mongoose Publishing, 2008), TBD.
- Marc Miller. T5 Core Rules (Far Future Enterprises, 2013), TBD.