Shiramuunir (world)
| Shiramuunir/Tansa (Gushemege 2507) | |||||||||||||||||||||||||
| Classic Era (1116) | C544AC8-C
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | K1 V M7 V | ||||||||||||||||||||||||
| Planetoid Belts | 3 | ||||||||||||||||||||||||
| Gas Giants | 1 | ||||||||||||||||||||||||
Shiramuunir is a high-population, industrial world with a billion or more sophonts in population size.
- As an industrial world, this planet has well-developed manufacturing and processing industries. Manufactured goods are a major export item.
- Its economy is rapidly growing and living conditions are expected to rapidly improve barring outside forces.
- It is a member of the Lancian Cultural Region, a sub-polity of the Third Imperium, located in the Tansa Subsector of Gushemege Sector.
- This world has an Imperial Scout base, capable of handling IISS starships and personnel.
- This is a "high technology" world with technology achievements at, near, or above the standard for Charted Space.
Description (Astrography & Planetology)[edit]
No information yet available.
History & Background (Dossier)[edit]
No information yet available.
Imperial Landed Nobility[edit]
Shiramuunir, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the fiefdom of a member of the Imperial Landed Nobility, who oversees affairs regarding the world at an Interstellar and Imperial level.
- It holds the estate of an Imperial knight, the Imperial representative to the world.
- It holds the fiefdom of an Imperial count.
World Starport (Sp)[edit]
Shiramuunir has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Population (P)[edit]
Shiramuunir has a population of 40,000,000,000 sophonts (tens of billions).
- High Population Worlds like this tend to have huge consumer markets.
- The population consists almost entirely of Lancians.
Linguistic Topography[edit]
- Core Anglic: One of the primary dialects of one of the two official languages of the Third Imperium
- Kehuu: The dominant language of the Lancian Cultural Region
- Ushi: A trade language influenced by Anglic and Vilani, used throughout Gushemege.
- Vilani: One of the two official languages of the Third Imperium
World Government (G)[edit]
Shiramuunir is governed by a Charismatic Oligarchy, like a charismatic dictatorship in that a larger group has asserted their right to rule. The group will likely have better rules of succession than a single dictator and may last longer, or may transition to a non-charismatic dictatorship.
World Military[edit]
Most Lancians do not like the idea of permanent military forces, and even less the idea of serving in them. As a result most standing forces, the Pulehov, are small and often composed of non-Lancians. In times of war, the combined Lancian community -- the peoples' army, the Silkku, is the ultimate defense of this and other Lancian worlds.
World Law Level (L)[edit]
Shiramuunir has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All blade weapons and firearms, and anything more destructive, are typically regulated or prohibited.
Lancian courts, called Ammeinha, are made up of 13 person "benches", a combined judiciary and jury, similar to Solomani Courts Martial. Each district's Ammeinha reflects the district demographics. The emphasis is very much on trial by one's peers.
World Technology Level (TL)[edit]
Shiramuunir possesses a Technology Level of TL–12 or TL-C in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-3.
World Culture[edit]
There is a two-tier system of Lancian marriage. At the first level, marriage is seen as an arrangement for procreation and can be expected to be dissolved once any children are weaned. The second tier is a bond for life, and its breaking is a major trauma in Lancian society. Often such "high" marriages grow out of the partners' final "low" marriage.
- Laws of child custody are simple; first-born to same sex parent, then alternate parent.
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- circa -250,000: The Ancients transplant humans onto the world of Kukhun.
- -9235: The Vilani discover jump drive technology, and over the centuries pioneers and settlers gradually spread across Charted Space. The Kukhunen culture acquires jump technology from these wanderers.
- circa -5400: The Vilani Consolidation Wars - the Kukhunen region is eventually conquered.
- -4045 to -2204: The Ziru Sirka claims and settles worlds across the region.
- -2404 to -2215: The Interstellar Wars.
- -2204 to -1776: The Rule of Man administers the worlds of the region.
- -1776 to 0: The Long Night. There is widespread regression within the area and some worlds become barren.
- circa -1700: The reemergent Kukhunen region gradually collapses into civil war.
- -1200: The Lancian movement rises to dominance on Kukhun and within Kukhunen space. Few ships are available throughout the period but limited contact is maintained.
- -143: The Lancians gain modern jump technology from Sylean traders and use it to establish the Lancian Confederation.
- The Year 0: The Third Imperium is founded. There are frictions with the Lancians.
- 76-84: The Vilani Pacification Campaign results in the absorption of the Confederation.
- 300-420: The Imperial First Survey charts the system.
- 604-622: The Civil War.
- 624: The Express Boat Network is established.
- 639: The Lancian Cultural Region is established.
- 995-1065: The Imperial Second Survey charts the system.
- 1065: The Second Survey is published. Information about the system becomes widely available.
References[edit]
- Marc Miller. First Survey (Imperium Games, 1996), .
- ↑ "Jump Map API" and map location from Travellermap.com