Sagaku (world)
| Sagaku/Shinkan (Core 2602) | |||||||||||||||||||||||||
| Classic Era (1116) | B5447AA-A
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M1 V M6 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 1 | ||||||||||||||||||||||||
Sagaku is an agricultural world with the potential to become an industrial power.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- As a preindustrial world, this planet cannot yet manufacture enough high-technology resources to support a modern, star-faring society. Having to import many manufactured and high tech goods drives the price up for these items at this world.
- It is a member of the Third Imperium in the Shinkan Subsector of Core Sector in the Domain of Sylea.
- This world has an Imperial Naval Base, capable of handling warships.
- This world has a colony at Steambath.
Description / Astrography & Planetology[edit]
Stellar Data[edit]
System Data[edit]
No information yet available.
Mainworld Data[edit]
No information yet available.
Mainworld Geography & Topography[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background / Dossier[edit]
Imperial High / Landed Nobility[edit]
Sagaku, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the fiefdoms of two members of the Imperial Landed Nobility, who oversee affairs regarding the world at an Interstellar and Imperial level.
- It holds the estate of an Imperial knight, the Imperial representative to the world.
- It holds the fiefdom of an Imperial baron.
- It holds the fiefdom of an Imperial marquis.
World Starport[edit]
Sagaku has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
World Technology Level[edit]
Sagaku possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land & Water: Grav belts and maturing gravcraft.
- Air: Greatly improved hybrid grav-aircraft.
- Space: Improved interplanetary spacecraft (System Craft).
- FTL: Jump Drive-1.
World Government[edit]
Sagaku is governed by a Charismatic Dictatorship. Charismatic governments justify their ability to rule by simply asserting their right to rule. Charismatic dictatorships are typically young governments, coming as a recent change, and rely on the leader(s) to supply head of government.
World Law Level[edit]
No information yet available.
World Military[edit]
No information yet available.
World Economy[edit]
No information yet available.
Trade Data[edit]
No information yet available.
World Demographics[edit]
No information yet available.
World Culture[edit]
No information yet available.
Urbanization[edit]
No information yet available.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors / Sources[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Periodical: MegaTraveller Travellers' Digest No. 8 (Core Subsector)
- Periodical: MegaTraveller Travellers' Digest No. 9 (Cemplas, Bunkeria Subsectors)
- Periodical: MegaTraveller Travellers' Digest No. 10 (Cadion, Chant Subsectors)
- Michael Berry, David Burden. Milieu 0 Campaign (Imperium Games, 1996), TBD.
- Marc Miller's Traveller T4 Psionic Institutes
- Marc Miller. First Survey (Imperium Games, 1996), TBD.
- ↑ "Jump Map API" and map location from Travellermap.com