Parendis (world)
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See also | UWP | ||||||||||||||||||||||||||||
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Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||||||
Primary | M1 V | ||||||||||||||||||||||||||||
Worlds | 8 | ||||||||||||||||||||||||||||
Gas Giants | 3 | ||||||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||||||
Cultural Details | |||||||||||||||||||||||||||||
Government | Civil service bureaucracy | ||||||||||||||||||||||||||||
Law Level | Moderate | ||||||||||||||||||||||||||||
Cultural Extension | 244B | ||||||||||||||||||||||||||||
Army Size (BEs) | 0 | ||||||||||||||||||||||||||||
Economic Details | |||||||||||||||||||||||||||||
Technology Level | 12 | ||||||||||||||||||||||||||||
Economic Extension | 821+1
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Importance Extension | 1 | ||||||||||||||||||||||||||||
Resource Units | 16 | ||||||||||||||||||||||||||||
GWP (BCr) | 0 | ||||||||||||||||||||||||||||
World Trade Number | 3.5 | ||||||||||||||||||||||||||||
Trade Volume (MCr/year) | 278 | ||||||||||||||||||||||||||||
Starport Details | |||||||||||||||||||||||||||||
Classification | Class-A | ||||||||||||||||||||||||||||
Port Size | 3 | ||||||||||||||||||||||||||||
Building Capacity (Tons) | 0 | ||||||||||||||||||||||||||||
Port employees | 20 | ||||||||||||||||||||||||||||
Port passengers (annual) | 50 |
Parendis supports a population of fewer than 10,000 sophonts. This is a high technology world with available technology over the standards for Charted Space. It is a member of Third Imperium in the Remnants Subsector of Dagudashaag Sector and in the Domain of Vland. Parendis, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world. During the Long Night this world was named Gar.
Astrography and Planetology[edit]
Parendis is a member of the Parendis Meridian Cluster.
The only population center of the Parendis system is the Chaldea Highport – the mainworld which it orbits is a barren wasteland.
History and background[edit]
No information yet available.
Background Event: Toxic Cloud Disaster of 1066[edit]
The world was evacuated in 1066 following an explosion at a chemical works on the edge of the small capital city. The explosion caused little direct damage, but a huge cloud of toxic, volatile chemicals drifted over the city. The city of Calsus, located in a hollow and site of a geothermal vent, trapped the chemical cloud. The little-changing weather systems and generally cool climate did little to disperse the cloud. Many of the chemicals have condensed into a thick, crystalline, deadly coating on every surface. The sporadic outpouring of the geothermal vent has dispersed some of the cloud, but not before catalyzing reactions to produce new poisonous material.
The lethal nature of the only site of interest has persuaded most to stay off the planet. There have been unsolicited attempts to explore the city and recover equipment or materials left during the evacuation, but all have ended in tragedy.
References and contributors[edit]
- Leighton Piper. "Library Data:Remnants." Signal-GK 13 (1997): 6. via HIWG
- Marc Miller. First Survey (Imperium Games, 1996), 82.
- Jae Campbell. Encyclopaedia Dagudashaag (Signal-GK, 2017), 279.
- ↑ "Jump Map API" and map location from Travellermap.com
- Third Imperium worlds
- Domain of Vland worlds
- Worlds
- Era: Milieu 1116
- Articles at intermediate completion state
- HIWG
- First Imperium worlds
- Highport worlds
- Humaniti worlds
- Orbital Facility
- Parendis Meridian Cluster worlds
- Rule of Man worlds
- Second Imperium worlds
- Ziru Sirka worlds
- T5 Second Survey worlds
- Library
- Canon
- P