Lak'ee Subsector
| Lak'ee Subsector | ||||||
|---|---|---|---|---|---|---|
| ||||||
| Sector | Bar'kakr | |||||
| Capital | TBD | |||||
| Number of Systems | 27 | |||||
| Majority Control | Non-Aligned - % | |||||
| 2nd Control | Two Thousand Worlds - % | |||||
Subsector H of Bar'kakr Sector, just trailing of the Two Thousand Worlds.
Description (Specifications)[edit]
Humans often refer to this subsector as "Lake".
K'kree leeriness regarding the Haunted Road has led to the subsector remaining unsettled.
Subsector Summary: 1116[edit]
World Listing: 1116[edit]
The following systems and worlds can be found within this area:
Astrographic Features & Trade Routes: 1116[edit]
The following astrographic features and trade routes can be found within this area:
History & Background (Dossier)[edit]
Polity Listing: 1116[edit]
The following polities can be found within this subsector:
- Independent Powers
- None
- Two Thousand Worlds (K'kree powers)
- A single system (Bar'kakr 2519)
Native Sophonts: 1116[edit]
The following races (sophont species) are believed to have originated in this area:
Demographics: 1116[edit]
Significant populations of the following races (sophont species) reside within this area:
- Non-Human Races
- K'kree (Major Race): The majority demographic
- Terragens (Non-human Terran races)
- None
Linguistic Topography: 1105[edit]
The following languages are among the most commonly used within this astrographic region:
- !kee: The common language used by K'kree throughout the Two Thousand Worlds.
- Raxkiir: A language developed by clients of the K'kree, a heavily derived variant of !kee suitable for humanoid use. It is commonly used by those trading with K'kree interests, as well as client races acting on behalf of the Two Thousand Worlds.
Major Historical Events Timeline: 1116[edit]
These are some of the more important historical events that have affected this area:
- No information yet available.
References & Contributors (Sources)[edit]
This article is incomplete meaning it lacks important features, structure, or content. More work needs to be done to make this a good article. This is step 4. in the article refinement process.
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- Classic Traveller Alien Module 2: K'kree (sector named but no further data)