Gnikghughang (world)
| Gnikghughang/Tliaqlvie (Ziafrplians 2225) | |||||||||||||||||||||||||
| Classic Era (1116) | D632876-7
| ||||||||||||||||||||||||
| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | G1 V M4 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 2 | ||||||||||||||||||||||||
Gnikghughang is a poor, non-agricultural, moderate population world with over a hundred million, but not yet a billion sophonts in population size.
- It is unable to produce quality foodstuffs and must import them.
- Life is trying on a world like this and inhabitants are constantly working towards developing a viable source of food production.
- It is a member of the Thirz Empire in the Tliaqlvie Subsector of Ziafrplians Sector in the Vargr Extents.
Description (Astrography & Planetology)[edit]
This world is part of the Divre Main.
Stellar Data[edit]
System Data[edit]
No information yet available.
Mainworld Data[edit]
No information yet available.
Mainworld Geography & Topography[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background (Dossier)[edit]
No information yet available.
World Starport (Sp)[edit]
Gnikghughang has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.
- Vargr starports reflect the variety of Vargr architecture, with many disparate styles of building, each having their own unique ornamentation and gaudy colour scheme, and all competing for the attention of the onlooker. Emblems for the major shipping lines and port facilities abound.
Urbanization[edit]
Vargr cities are lively and chaotic, full of garish colours and loud noises. Streets are packed and buildings press together. Vehicle traffic is fast and chaotic; the accident rate is low only because of superior Vargr reflexes. Zoning codes are rare, and districts jumble together.
World Technology Level[edit]
No information yet available.
World Government[edit]
No information yet available.
World Military[edit]
No information yet available.
World Economy[edit]
No information yet available.
Trade Data[edit]
No information yet available.
World Demographics[edit]
No information yet available.
World Culture[edit]
There is a strong Zhodani influence on the Thirz Empire, of which this world is part. Psionic training is more commonplace than on most Vargr worlds.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors (Sources)[edit]
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Classic Traveller Alien Module 4 (named but no further data)
- MegaTraveller Alien - Vilani & Vargr (dot map provided)
- Mongoose Traveller: Zhodani
- External Link: Elv's Traveller Haven - World List by: John G. Wood
- External Link: Gypsy Comet's Zhodani files by: James Kundert of the HIWG dead link
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com