Forasoknurr (world)

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Forasoknurr/Asepvedl (Ziafrplians 2609)
Classic Era (1116)
C543554-7
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere4 Thin (tainted)
Hydrographics3 Wet World 30%
Population5 Moderate (600 thousand)
Government5 Feudal Technocracy
Law4 Moderate Law (no light assault weapons)
Tech Level7 Pre-Stellar (electronics)
See also UWP
System Details
Primary F7 V
Planetoid Belts 1
Gas Giants 0

Forasoknurr is a poor, nonindustrial world.

  • As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
  • This world has few prospects for economic development.
  • It is a member of the Thirz Empire in the Asepvedl Subsector of Ziafrplians Sector in the Vargr Extents.


Description (Astrography & Planetology)[edit]

No information yet available.

Forasoknurr has a solitary primary star.
Forasoknurr
Solitary F Type.jpg Type Category Mass (Sol) Temperature (K) Luminosity
F7 V Main Sequence (Dwarf) 1.21 6180 - 6280 1.94872
Unit Diameter Safe Distance Habitable Zone Jump Shadow M-Drive Limit
AU 0.0123 0.1158 1.29 - 2.24 1.23 12.3
Orbit #  * 0 4 3 7
Remarks

System Data[edit]

No information yet available.

Mainworld Data[edit]

No information yet available.

Mainworld Geography & Topography[edit]

No information yet available.

Native Lifeforms[edit]

No information yet available.

History & Background (Dossier)[edit]

No information yet available.

World Starport[edit]

Forasoknurr has a Class C Starport, an average quality installation which features amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.

  • Vargr starports reflect the variety of Vargr architecture, with many disparate styles of building, each having their own unique ornamentation and gaudy colour scheme, and all competing for the attention of the onlooker. Emblems for the major shipping lines and port facilities abound.

World Population (P)[edit]

Forasoknurr has a population of 600,000 sophonts (hundreds of thousands).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
  • 100% of the population consists of Vargr.

Urbanization[edit]

Vargr cities are lively and chaotic, full of garish colours and loud noises. Streets are packed and buildings press together. Vehicle traffic is fast and chaotic; the accident rate is low only because of superior Vargr reflexes. Zoning codes are rare, and districts jumble together.

World Technology Level[edit]

Forasoknurr possesses a Technology Level of TL–7.

  • Common Communication technologies for this TL include: Early video and early satellite communication networks.
  • Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
  • Common Transportation technologies for this TL include:
    • Land: Improved automobiles, hovercraft, and bullet trains.
    • Water: Hydrofoils and early triphibians.
    • Air: Hang gliders and supersonic jets.
    • Space: Deep space probes and interplanetary spacecraft (System Craft).

World Government[edit]

As a member of the Thirz Empire, this world is represented in the peerage, by a single aristocrat. The world also has a governor that represents the King.

World Military[edit]

No information yet available.

World Economy[edit]

No information yet available.

Trade Data[edit]

No information yet available.

World Demographics[edit]

No information yet available.

World Culture[edit]

There is a strong Zhodani influence on the Thirz Empire, of which this world is part. Psionic training is more commonplace than on most Vargr worlds.

Historical Data[edit]

No information yet available.

World Timeline[edit]

No information yet available.

UWP Listing[edit]

No information yet available.

References & Contributors (Sources)[edit]

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