Errata Vargr

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This is an errata page for the Classic Traveller Vargr (Alien Module) book.

  • This is a specific Errata page.

Description (Specifications)[edit]

The following Errata has been copied from the various Errata's that have been compiled over the years.

Due to a printing error, a number of pages are missing page numbers.

Page Heading Description Type
Pages 12 – 13 Standard Ship Designs Post-publication, names for the Vargr ship classes have been determined. Clarification and Addition
Page 12 Standard Ship Designs, Vargr Seeker The Zukseg-class Vargr Seeker uses a 200-ton standard hull. Fuel tankage of 50 tons supports the power plant for 12 weeks and one jump-1. The ship requires a crew of three: pilot/navigator, engineer, and medic. The ship costs MCr47.43 (including standard discount) and takes 11 months to build. Correction and Omission
Page 12 Standard Ship Designs, Vargr Trader The Farrou-class Vargr Trader uses a 200-ton custom hull. The ship has two tons dedicated to fire control. The required crew should include pilot/navigator, engineer, medic, and 2 gunners. The ship costs MCr68.49 (including discounts for this standard ship type). Correction and Omission
Page 13 Standard Ship Designs, Vargr Corsair The Rrazaghz-class Vargr Corsair uses a 400-ton custom hull. The hull is streamlined. The Vargr Corsair requires a crew of nine, including 2 engineers. The ship costs MCr202.86 (including discounts for this standard ship type). Correction and Omission
Page 13 Standard Ship Designs, Vargr Packet The Dhaztuen-class Vargr Packet uses a 600-ton standard hull. The Vargr Packet costs MCr273.87 (including standard ship design discount). Correction and Omission
Page 13 Standard Ship Designs, Vargr Courier The Tathoe-class 200-ton Vargr Courier requires a crew of three: pilot/navigator, engineer, and medic. The Vargr Courier costs MCr128.876 (including architect’s fees, but not standard discount). Correction
Page 13 Standard Ship Designs, Vargr Scout The Kanllaz-class Vargr Scout uses a 100-ton standard hull. The ship costs MCr35.64 (including discount for standard designs). Correction and Omission
Page 13 Standard Ship Designs, Vargr Frigate The Se Koez-class Vargr Frigate uses an 800-ton standard hull. The cargo capacity is 9 tons. The ship costs MCr506.34 (including standard design discount). Correction and Omission
Page 18 first column, Initial Characteristics “Social Standing” should be “Charisma (1D)”. This is described in more detail on page 8. Correction
Page 24 The Text, first column, ninth line The first word of this line should be “toenge”. Correction
Page 24 The Text, first column, nineteenth line The first word of this line should be “llaerz”. Correction
Page 26 Arrghoun Grammar, Punctuation The symbol shown for “the aside” is the same as for “the query”. The correct symbol for “the aside” should be □, or a single unshaded box. Correction
Page 28 blank page Page 28 was left deliberately blank. Clarification
Page 29 Vargr World Generation Checklist, Step 4D The formula for determining Planetary Hydrographics should be 2D–7+ atmosphere. Correction
Page 29 Technological Levels TL-7 should be “circa 1970 to 1980.” Correction
Page 29 third column, Aslan Morale This section should be labeled “Vargr Morale”. Correction
Page 30 first column, Initial Characteristics “Social Standing” should be “Charisma (1D)”. This is described in more detail on page 8. Correction
Page 34 first column, Initial Characteristics “Social Standing” should be “Charisma (1D)”. This is described in more detail on page 8. Correction
Page 34 first column, Service Branches Technical branch is only available to those who have completed Technical School, but there is no technical school on page 35; substitute Specialist School for this requirement. Omission
Page 37 second column, Variable Charisma The printed rule means a low charisma character has little or no chance of advancement, and a high charisma character cannot stop getting higher.
  • When success is achieved, roll 2D. If the result is greater than the character’s charisma, or a natural result of 12 without DMs, the charisma should be increased by one. A cumulative DM of −1 is applied for each charisma increase the character has earned previously.
  • When failure occurs, roll 2D. If the result is less than or equal to the character’s charisma, one level is lost. A cumulative DM of +1 is applied for each attempt made in which charisma increase did not occur previously.
Clarification and Addition

History & Background (Dossier)[edit]

The Vargr Alien Book, like many books of its period, failed to mention TL in its ship designs (...in earlier editions) and also didn't name its ships in more than a perfunctory way. It's TL Chart varied from earlier version, one of the first to begin a long process of defining and redefining the tech spectrum.

References & Contributors (Sources)[edit]

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