Difference between revisions of "Pseudoreality Computer"

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to navigation Jump to search
Line 24: Line 24:
  
 
== Description ([[Specifications]]) ==
 
== Description ([[Specifications]]) ==
No information yet available.
+
Pseudo-reality communications take the form of a life-sized, computer-generated holographic image which behaves and communicates in the same manner as its sender. At TL15, it is programmed in only a single area of discussion, such as the commissioning of a specific starship design, through the use of extensive questioning and reaction analysis.
 +
 
 +
A specific program is required for this (5 spaces, Cr 20 000), and the computer must be linked to a pocket Medical Scanner (for reading the subject's reactions to various questions), a voder, and a holocamera. The questioning takes ten to sixty minutes, depending on the complexity of the topic. The final result is a 0.1 data space program which can be run on any computer with an active pseudo-reality (PR) recorder program. The computer then extrapolates from the acquired data and simulates the individual's behaviour. For all intents and purposes it is as though the subject were actually present.
 +
 
 +
Most Type A starports on [[X-boat]] routes have pseudo-reality facilities, with message costs, double that for X-boat messages. At TL 16, neural probes allow the direct copying of an individual's behaviour and memory patterns. Such data programs can behave exactly as the original in all areas, and take up three program spaces.  
  
 
=== Image Repository ===
 
=== Image Repository ===
Line 30: Line 34:
  
 
== History & Background ([[Dossier]]) ==
 
== History & Background ([[Dossier]]) ==
No information yet available.  
+
At [[TL-15]], computer technology results in ''pseudo-reality communications''.
 +
 
 +
In this system, an individual's opinions, information, and orders are transferred to a computer program designed to imitate him. This allows a form of communications which lets the individual "be" in any ''location'' without actually going there.  
  
 
== References & Contributors (Sources) ==
 
== References & Contributors (Sources) ==
Line 36: Line 42:
 
{{Detail}}
 
{{Detail}}
 
{{Sources
 
{{Sources
|S1= TBD
+
|S1= [[Third Imperium Fanzine]] (Issue 11)
 
|S2= [[Traveller Wiki Editorial Team]]
 
|S2= [[Traveller Wiki Editorial Team]]
|S3= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]]  
+
|S3= Author: [[Mike Jackson]]
 +
|S4= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]]  
 
}}
 
}}
  
  
{{LE|Artifact|Computer|Good}}
+
{{LEN|Artifact|Computer|Good}}

Revision as of 14:59, 19 September 2019

Pseudoreality Computer
Imperial-Sunburst-Sun-Army-wiki.png
TBD
Type TBD
Tech Level TL–TBD
Cost TBD
Size TBD
Weight TBD
Manufacturer Various
Reference TBD
TBD

No information or synopsis yet available.

Description (Specifications)

Pseudo-reality communications take the form of a life-sized, computer-generated holographic image which behaves and communicates in the same manner as its sender. At TL15, it is programmed in only a single area of discussion, such as the commissioning of a specific starship design, through the use of extensive questioning and reaction analysis.

A specific program is required for this (5 spaces, Cr 20 000), and the computer must be linked to a pocket Medical Scanner (for reading the subject's reactions to various questions), a voder, and a holocamera. The questioning takes ten to sixty minutes, depending on the complexity of the topic. The final result is a 0.1 data space program which can be run on any computer with an active pseudo-reality (PR) recorder program. The computer then extrapolates from the acquired data and simulates the individual's behaviour. For all intents and purposes it is as though the subject were actually present.

Most Type A starports on X-boat routes have pseudo-reality facilities, with message costs, double that for X-boat messages. At TL 16, neural probes allow the direct copying of an individual's behaviour and memory patterns. Such data programs can behave exactly as the original in all areas, and take up three program spaces.

Image Repository

No information yet available.

History & Background (Dossier)

At TL-15, computer technology results in pseudo-reality communications.

In this system, an individual's opinions, information, and orders are transferred to a computer program designed to imitate him. This allows a form of communications which lets the individual "be" in any location without actually going there.

References & Contributors (Sources)

62px-Information icon.svg.png This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it.
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Mongoose Publishing or by permission of the author. The page history lists all of the contributions.