Difference between revisions of "Kursis Charter (book)"

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The Kursis Charter is a Linkworlds[https://wiki.travellerrpg.com/Shanape_Link_Worlds] Campaign released with the Traveller20 Referee's Screen [https://wiki.travellerrpg.com/Traveller20_Referee%27s_Screen], found within "The Linkworlds Cluster" booklet.
 
The Kursis Charter is a Linkworlds[https://wiki.travellerrpg.com/Shanape_Link_Worlds] Campaign released with the Traveller20 Referee's Screen [https://wiki.travellerrpg.com/Traveller20_Referee%27s_Screen], found within "The Linkworlds Cluster" booklet.
  
It's set in the T20 Gateway Domain[https://wiki.travellerrpg.com/Domain_of_Gateway] setting, specifically Ley Sector.[https://wiki.travellerrpg.com/Ley_Sector]
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It's set in the Traveller20 Gateway Domain[https://wiki.travellerrpg.com/Domain_of_Gateway] setting, specifically Ley Sector.[https://wiki.travellerrpg.com/Ley_Sector]
  
 
As an introductory adventure it enables players to come to grips with running a merchant ship (expenses and maintenance etc), trading and visiting the planets within the sector, plus the Traveller20 rules[https://wiki.travellerrpg.com/The_Traveller%27s_Handbook] system. Although it does state that it could be run with any of the Traveller rule sets.[https://wiki.travellerrpg.com/Versions_of_Traveller]
 
As an introductory adventure it enables players to come to grips with running a merchant ship (expenses and maintenance etc), trading and visiting the planets within the sector, plus the Traveller20 rules[https://wiki.travellerrpg.com/The_Traveller%27s_Handbook] system. Although it does state that it could be run with any of the Traveller rule sets.[https://wiki.travellerrpg.com/Versions_of_Traveller]

Revision as of 12:27, 10 November 2018

The Kursis Charter is a Linkworlds[1] Campaign released with the Traveller20 Referee's Screen [2], found within "The Linkworlds Cluster" booklet.

It's set in the Traveller20 Gateway Domain[3] setting, specifically Ley Sector.[4]

As an introductory adventure it enables players to come to grips with running a merchant ship (expenses and maintenance etc), trading and visiting the planets within the sector, plus the Traveller20 rules[5] system. Although it does state that it could be run with any of the Traveller rule sets.[6]

Obviously, a ship is needed, it's expected that one of the characters will have access to one.

During the campaign, there could be any number of adventures undertaken. BUT, there is a theme to the campaign leading to that one big pay-off.....