Difference between revisions of "Goliath I class Armored Fighting Vehicle"
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== Mytas 62T class Wheeled AFV, TL 5 == | == Mytas 62T class Wheeled AFV, TL 5 == | ||
| − | The vehicle's soft iron armor sheaths the chassis to levels of protection sufficient to resist small arms and light anti-tank weapons. This design is sealed with over pressure for the crew and passengers in chemical/bacteriological/and nuclear protected forces roles. Each vehicle is viewed as a discrete infantry company. One platoon crews the vehicle with two platoons of infantry dismounts. The vehicle was envisioned as a land battleship. It has a turret, more at home on a wet navy cruiser or battleship, with a ~15" (39cm) naval gun. It has four massive 6m tall steel wheels with independent power and steering for each wheel. The disadvantage of these wheels is the massive ground pressure, which so handicaps off road speed and mobility. | + | The vehicle's soft iron armor sheaths the chassis to levels of protection sufficient to resist small arms and light anti-tank weapons. This design is sealed with over pressure for the crew and passengers in chemical/bacteriological/and nuclear protected forces roles. Each vehicle is viewed as a discrete infantry company. One platoon crews the vehicle with two platoons of infantry dismounts. The vehicle was envisioned as a land battleship. It has a turret, more at home on a wet navy cruiser or battleship, with a ~15" (39cm) naval gun. It has four massive 6m tall steel wheels with independent power and steering for each wheel. The disadvantage of these wheels is the massive ground pressure, which so handicaps off road speed and mobility. The vehicle will get stuck in mud on 3+ and stuck in snow, sand, and soft ground on 5+ on a d6. As a result these vehicles have been constrained to heavily reinforced paved roads and urban environments. They are too big for maneuvering in crowded city streets, where the guerrillas love to hide among the "citizen-civilians". They can not follow fleeing rebels into the rough country or hills and mountain ranges where they shelter. Combat engineers are constantly building mountain pass roads to forward fire bases and outposts, which need constant bomb removal, and bulldozers to clear the "rock slides" which keep blocking certain roads at certain times. The rebels never bother to engage these, they don't field vehicles which would contend with these behemoths. The gun and armor are overkill. Improved bombs are used to score suspension hits. The armor is proof against local man portable small arms. Bullets ricochet off mostly in frustration, just to let the crew know that they are still not welcomed. Several observers have noticed that they lack any MMGs which could provide close cover versus foot mobile insurgents. So they endlessly drive back and forth on vast paved highways, in convoys of engineers and fuel trucks. They are well equipped and appointed with an on board medic for their soldiers, two cooks to fed everyone from the on board kitchen, the engineer has his own workshop to keep the monster running. The pair of drivers switch off to relieve driver fatigue. One drives 4.5 hours out on the patrol route and the other drives 4.5 hours back to base. The natives know the timely of these routines precisely and often move at night to escape the heat and avoid detection. The mobile gun system often find themselves setting up, shelling random "rebel" positions, usually villages where someone said they saw a rebel. Collateral damage from these indiscriminate fire missions, drive many new recruits into the rebellion forces. |
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=== Chassis: === | === Chassis: === | ||
Revision as of 19:20, 25 March 2018
| Wheeled AFV | |
|---|---|
| Tech Level | TL–5 |
| Mass | ~62 dton |
| Cost | {{{cost}}} |
| Mode | Wheeled |
| Type | |
| Speed | road 35kph cross country 7kph |
| Cargo | 2m³ 2,000kg |
| Crew | 40 (2) Drivers, Gunner, Commander, Engineer, 2 Cooks, Engineer, Medic, 32 Loaders |
| Passengers | 60 |
| Armament | 39cm High Velocity CPR |
Designed and manufactured at TL–5, these vehicles were commissioned and license built for the Mytas Colonial Occupation Forces on Mytas (world). This was done at the insistence of Lyssana (world), along the Distant Fringe. The vehicle has a Lyssanan crew of forty: a main driver, assistant driver, chief gunner, 32 loaders, 2 cooks, engineer, medic and commander, and carries sixty armed and equipped colonial conscripted Mytas troops. These have served with occupation forces for twenty years.
Mytas 62T class Wheeled AFV, TL 5
The vehicle's soft iron armor sheaths the chassis to levels of protection sufficient to resist small arms and light anti-tank weapons. This design is sealed with over pressure for the crew and passengers in chemical/bacteriological/and nuclear protected forces roles. Each vehicle is viewed as a discrete infantry company. One platoon crews the vehicle with two platoons of infantry dismounts. The vehicle was envisioned as a land battleship. It has a turret, more at home on a wet navy cruiser or battleship, with a ~15" (39cm) naval gun. It has four massive 6m tall steel wheels with independent power and steering for each wheel. The disadvantage of these wheels is the massive ground pressure, which so handicaps off road speed and mobility. The vehicle will get stuck in mud on 3+ and stuck in snow, sand, and soft ground on 5+ on a d6. As a result these vehicles have been constrained to heavily reinforced paved roads and urban environments. They are too big for maneuvering in crowded city streets, where the guerrillas love to hide among the "citizen-civilians". They can not follow fleeing rebels into the rough country or hills and mountain ranges where they shelter. Combat engineers are constantly building mountain pass roads to forward fire bases and outposts, which need constant bomb removal, and bulldozers to clear the "rock slides" which keep blocking certain roads at certain times. The rebels never bother to engage these, they don't field vehicles which would contend with these behemoths. The gun and armor are overkill. Improved bombs are used to score suspension hits. The armor is proof against local man portable small arms. Bullets ricochet off mostly in frustration, just to let the crew know that they are still not welcomed. Several observers have noticed that they lack any MMGs which could provide close cover versus foot mobile insurgents. So they endlessly drive back and forth on vast paved highways, in convoys of engineers and fuel trucks. They are well equipped and appointed with an on board medic for their soldiers, two cooks to fed everyone from the on board kitchen, the engineer has his own workshop to keep the monster running. The pair of drivers switch off to relieve driver fatigue. One drives 4.5 hours out on the patrol route and the other drives 4.5 hours back to base. The natives know the timely of these routines precisely and often move at night to escape the heat and avoid detection. The mobile gun system often find themselves setting up, shelling random "rebel" positions, usually villages where someone said they saw a rebel. Collateral damage from these indiscriminate fire missions, drive many new recruits into the rebellion forces.
Chassis:
- Height: 10m (+2m turret); Width: 8m; Length: 10m.
- Total usable volume: 856m³
- Total mass loaded: 1,352.125 metric tons
- Hull Material: Soft Iron
- Armor: Chassis front, turret front 36, turret and chassis sides 32, turret and chassis rear 28, belly and deck 20.
- Target Size DMs: +18 low, +2 high hits
- Production Cost: Cr1,893,182.7
Movement:
The ground pressure is 11.267708 tons/m2. The power to weight ratio is 8.3202.
- Speed:
- Road, 35kph / 29cm; Cross Country, 7kph / 5.8cm.
- Movement effect on fire: move less than 1/2 -4 FFP, No EFP; move more than 1/2 No Fire.
Weapons:
No weapons stabilization. Can not move and conduct indirect fire missions.
Turret Mounted 39cm CPR High Velocity Weapon
There is a TL–5 Fire Direction Center for one fire mission per turn, indirect fire control and direct fire control. The weapon has a +5 signature, and -4 accuracy up to 45.5km, -8 accuracy up to 91km range. The ROF is 1/8 turns, and the weapon takes 22.75 turns to set up for indirect fire missions. Rounds mass 624kg and the vehicle has storage for 40 rounds of ammunition. Forty rounds of HE, KEAP, and Smoke, are included in the price.
| Effective Range | Long Range | Extreme Range |
| 400m (600m) | 800m (1,000m) | 2,000m (2,500m) |
| Type | Effect | Price |
| HE | 42/7/7 | Cr2,496 |
| KEAP | 61/56/51 | Cr2,496 |
| KEAPER | 59/54/49 | Cr2,745.6 |
| Smoke | 2cmx2cm | Cr2,496 |
| Illum | 152cm | Cr4,992 |
| Chemical | 2cmx2cm Lethal, NP | Cr4,992 |
Power / Equipment:
- Power: a series of huge 11.25 megawatt internal combustion diesel fired boilers, geared into a huge transmission for 4x4 drive.
- consumes 10,125 liters of fuel/ hour; fuel capacity 92,579 liters, enough for 9 hours.
- Sealed environment with over-pressure for 100 crew and passengers(proof against CBR/NBC threats);
- 10 smoke dischargers,
- headlights, turret mounted search light,
- workshop, field kitchen, medical kit,
- 2m³ 2,000kg cargo
- radio direction finder +1 DM
- 5,000 power radio
Maintenance
Vehicle 5
Electronics 19
Weapons 2
Suspension 7
References & Contributors / Sources
- Author & Contributor: Lord (Marquis), Captain, and Lead Naval Architect Ronald B. Kline, Jr. of the Imperial Navy
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS