Difference between revisions of "Ripper"
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| + | [[Ripper]] is a [[term]] used to describe a particularly savage brand of interstellar [[pirate]], especially during the late Imperial [[Rebellion]] Era known as [[Hard Times]]. | ||
| − | + | == Description ([[Specifications]]) == | |
| + | Rippers take particular joy in inflicting damage and death. Most of their number are sadists, and many are megalomaniacs. Few are particularly brave, however, which means rippers usually prey upon very weak settlements and targets. They may attempt to attack stronger targets if they can hit them from ambush with a debilitating first strike. In general, though, most ripper bands are not particularly astute in military matters—they are murderers, not soldiers. | ||
| − | + | == History & Background ([[Dossier]]) == | |
| − | + | ''Rippers'' are in many ways the most dreaded of all [[raider]]s since they are completely without scruples -- or mercy. The ranks of the rippers are filled with escaped convicts, the worst of the pre-[[Rebellion]] pirates, war criminals guilty of ghastly acts, and former inmates of mental institutions. These bands are highly fractious and divisive unless they have a particularly powerful leader. Many of the individuals who fill the leadership role for ripper bands are genius-level sociopaths. Whatever their background and skills, these individuals give a ripper band cohesion via their powerful (if dark) charisma and self confidence. Ripper bands without such leadership are likely to fight more amongst themselves than with potential prey -- which accounts for the low numbers which typically comprise these groups. | |
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| + | The only law in ripper bands is the rule of the mob. Otherwise, all disputes are settled by violence, often to the death. Rippers may have a small number of dependents, but these individuals may not be anything more than temporary playthings; on a whim, they might be cycled out a nearby airlock. | ||
| + | == References & Contributors ([[Sources]]) == | ||
| + | {{Intermediate}} | ||
{{Sources | {{Sources | ||
| − | |S1= {{ | + | |S1= {{Ludography cite|name= Hard Times |page= TBD}} |
| + | |S2= [[Traveller Wiki Editorial Team]] | ||
| + | |S3= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]] | ||
}} | }} | ||
| − | {{LE| | + | {{LE|Corsair|Organization|Pirate|Terminology}} |
Latest revision as of 16:06, 15 August 2025
Ripper is a term used to describe a particularly savage brand of interstellar pirate, especially during the late Imperial Rebellion Era known as Hard Times.
Description (Specifications)[edit]
Rippers take particular joy in inflicting damage and death. Most of their number are sadists, and many are megalomaniacs. Few are particularly brave, however, which means rippers usually prey upon very weak settlements and targets. They may attempt to attack stronger targets if they can hit them from ambush with a debilitating first strike. In general, though, most ripper bands are not particularly astute in military matters—they are murderers, not soldiers.
History & Background (Dossier)[edit]
Rippers are in many ways the most dreaded of all raiders since they are completely without scruples -- or mercy. The ranks of the rippers are filled with escaped convicts, the worst of the pre-Rebellion pirates, war criminals guilty of ghastly acts, and former inmates of mental institutions. These bands are highly fractious and divisive unless they have a particularly powerful leader. Many of the individuals who fill the leadership role for ripper bands are genius-level sociopaths. Whatever their background and skills, these individuals give a ripper band cohesion via their powerful (if dark) charisma and self confidence. Ripper bands without such leadership are likely to fight more amongst themselves than with potential prey -- which accounts for the low numbers which typically comprise these groups.
The only law in ripper bands is the rule of the mob. Otherwise, all disputes are settled by violence, often to the death. Rippers may have a small number of dependents, but these individuals may not be anything more than temporary playthings; on a whim, they might be cycled out a nearby airlock.
References & Contributors (Sources)[edit]
- Charles E. Gannon. Hard Times (Game Designers Workshop, 1991), TBD.
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science