Difference between revisions of "Ouoegzu (world)"
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== Description == | == Description == | ||
| − | + | === Stellar Data === | |
| − | + | {{MonostellarSystem | |
| + | |name = Ouoegzu | ||
| + | |primary = F3 V | ||
| + | |PrimaryNotes = None | ||
| + | }} | ||
| + | |||
| + | === Mainworld Data === | ||
| + | The solar primary of the system is a hot, white, main-sequence star. The visible light given off by this star tends to require thicker sunshade lenses or other visual filtering during the summer months. To this end, the original Starport construction consisted of light-absorbing colors and materials to reduce glare and port albedo. At night, the port is lightless and near invisible to scopes, though EM sensors can pick out the activity of the shadowed structures. | ||
| + | |||
== History and Background == | == History and Background == | ||
| − | The A-rated Downport was nearing completion when undercover Corsairs | + | The A-rated Downport was nearing completion when undercover Corsairs infiltrated the grand opening of the colony port on Ouoegzu and released a neurotoxin developed secretly on [[Katsaezgnuo (world)|Katsaezgnuo]] (Knoellighz 1510) that killed every [[Vargr]] at the celebration. The attack was assumed to be sourced in a local flora toxin and the world was immediately abandoned. Hundreds died the first day followed by the deaths of confused stragglers soon after. The [[Democracy of Greats]] immediately forsook Ouoegzu and continued their expansion Coreward rather than Spinward in [[Engakhs Subsector]]. |
| + | |||
| + | The Corsair band, under the guise of a Hunter's Bawn Privateer Letter of Marque to patrol Engakhs, moved in five years later (time to allow the neurotoxin to become inert). The band then converted the abandoned Downport facilities into a Corsair's den in the guise of a legitimate world Downport. Under pretense of patrolling the border, the 'Privateers' continue to use the A-class port with impunity. As of 1105, populating the world by the Corsairs has only begun anew. A risky pirate cove, the Corsairs know that at any time the Democracy of Greats could try once more to reclaim their lost Downport -- but for their new interest in their Coreward border and the expansion momentum there (see [[Gateway to Ghoekhnael]]). | ||
| − | + | === Later History === | |
| + | By 1110, the world has a Population code of 4, about 5,000 Vargr Corsairs calling Ouoegzu home. | ||
| − | The den by 1111 | + | The den by 1111 is a smugglers; hole in the border of the Democracy of Greats as the system has features that allow for ease of interface of both legal and illegal goods. The Corsairs conduct operations from their usual [[Corsair Base]]s in the region, but also introduce trade items from the distant, Spinward [[Zhodani Consulate]] which is usually forbidden by the Democracy. The system draws no Prospectors as it contains no planetoid belts and features only three Gas Giants. Ouoegzu can easily be bypassed in the local stellar cluster and is mainly written off by legitimate traders. At 1111, the world has stabilized at a cautious A667402-9 and still pretends to fit its Barren Trade Code. |
== References and Contributors == | == References and Contributors == | ||
Latest revision as of 15:47, 25 June 2025
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| See also | UWP | ||||||||||||||||||||||||||||
style="width: 220px; height: 250px;"
Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||||||
| Primary | F3 V | ||||||||||||||||||||||||||||
| Worlds | 13 | ||||||||||||||||||||||||||||
| Gas Giants | 3 | ||||||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||||||
| Cultural Details | |||||||||||||||||||||||||||||
| Government | No government | ||||||||||||||||||||||||||||
| Law Level | No law | ||||||||||||||||||||||||||||
| Cultural Extension | 0000 | ||||||||||||||||||||||||||||
| Army Size (BEs) | 0 | ||||||||||||||||||||||||||||
| Economic Details | |||||||||||||||||||||||||||||
| Technology Level | 0 | ||||||||||||||||||||||||||||
| Economic Extension | 700+0
| ||||||||||||||||||||||||||||
| Importance Extension | -1 | ||||||||||||||||||||||||||||
| Resource Units | 0 | ||||||||||||||||||||||||||||
| GWP (BCr) | 0 | ||||||||||||||||||||||||||||
| World Trade Number | 1 | ||||||||||||||||||||||||||||
| Trade Volume (MCr/year) | 0 | ||||||||||||||||||||||||||||
| Starport Details | |||||||||||||||||||||||||||||
| Classification | Class-A | ||||||||||||||||||||||||||||
| Port Size | 0 | ||||||||||||||||||||||||||||
| Building Capacity (Tons) | 0 | ||||||||||||||||||||||||||||
| Port employees | 0 | ||||||||||||||||||||||||||||
| Port passengers (annual) | 0 | ||||||||||||||||||||||||||||
Ouoegzu is a garden world with a shirt-sleeve atmosphere and a balance of available surface water. The system has no overt population, government, or law level. This world was once settled and developed, but the inhabitants have either died off or left leaving behind the remnants of their civilization. This is a temperate world, with a climate of average temperatures. It is a member of Democracy of Greats in the Engakhs Subsector of Knoellighz Sector.
Description[edit]
Stellar Data[edit]
Mainworld Data[edit]
The solar primary of the system is a hot, white, main-sequence star. The visible light given off by this star tends to require thicker sunshade lenses or other visual filtering during the summer months. To this end, the original Starport construction consisted of light-absorbing colors and materials to reduce glare and port albedo. At night, the port is lightless and near invisible to scopes, though EM sensors can pick out the activity of the shadowed structures.
History and Background[edit]
The A-rated Downport was nearing completion when undercover Corsairs infiltrated the grand opening of the colony port on Ouoegzu and released a neurotoxin developed secretly on Katsaezgnuo (Knoellighz 1510) that killed every Vargr at the celebration. The attack was assumed to be sourced in a local flora toxin and the world was immediately abandoned. Hundreds died the first day followed by the deaths of confused stragglers soon after. The Democracy of Greats immediately forsook Ouoegzu and continued their expansion Coreward rather than Spinward in Engakhs Subsector.
The Corsair band, under the guise of a Hunter's Bawn Privateer Letter of Marque to patrol Engakhs, moved in five years later (time to allow the neurotoxin to become inert). The band then converted the abandoned Downport facilities into a Corsair's den in the guise of a legitimate world Downport. Under pretense of patrolling the border, the 'Privateers' continue to use the A-class port with impunity. As of 1105, populating the world by the Corsairs has only begun anew. A risky pirate cove, the Corsairs know that at any time the Democracy of Greats could try once more to reclaim their lost Downport -- but for their new interest in their Coreward border and the expansion momentum there (see Gateway to Ghoekhnael).
Later History[edit]
By 1110, the world has a Population code of 4, about 5,000 Vargr Corsairs calling Ouoegzu home.
The den by 1111 is a smugglers; hole in the border of the Democracy of Greats as the system has features that allow for ease of interface of both legal and illegal goods. The Corsairs conduct operations from their usual Corsair Bases in the region, but also introduce trade items from the distant, Spinward Zhodani Consulate which is usually forbidden by the Democracy. The system draws no Prospectors as it contains no planetoid belts and features only three Gas Giants. Ouoegzu can easily be bypassed in the local stellar cluster and is mainly written off by legitimate traders. At 1111, the world has stabilized at a cautious A667402-9 and still pretends to fit its Barren Trade Code.
References and Contributors[edit]
This article is incomplete meaning it lacks important features, structure, or content. More work needs to be done to make this a good article. This is step 4. in the article refinement process.
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- J. Andrew Keith, Marc Miller, John Harshman. Vargr (Game Designers Workshop, 1984), IFC.Simon Beal. Vargr (Mongoose Publishing, 2009), IFC. (sector named but no further data)
- Don McKinney. Zhodani (Mongoose Publishing, 2011), ICF.J. Andrew Keith, Marc Miller, John Harshman. Zhodani (Game Designers Workshop, 1985), ICF. (sector named but no further data)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11,47. (dot map provided)
- ↑ "Jump Map API" and map location from Travellermap.com