Difference between revisions of "Uthith (world)"
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| − | Uthith also known as [[Tsaengngo (world)]] in some circles is the capital and of naval headquarters of the [[40th Squadron]]. The 40th squadron in turn is locally known as the [[Ekhlle Ksafi]]. The system is located in the [[Uthe Subsector]] of the [[Gvurrdon Sector]], and represents the corsair bands that survived the 5th frontier war, sued for separate peace treaties and cease fire agreements which allowed the remnants of the Gireel and Uthith fleets to escape back across the border. The mysterious origin of this political entities' naval strength has perplexed historians. The ships stationed at this [[Naval Base]] are clearly not built in this region of space. Some arms dealing from more powerful [[Vargr]] and [[Zhodani]] allies are assumed to be responsible, on the condition that the squadron continue to harass imperial shipping in preference to their own. This naval force is sufficient, when combined with the fierce raider bands and their landing parties to force a few surrounding planets to acknowledge their charismatic "leadership". In recent years the planet has seen an upgrade in starport facilities with extensive orbital shipyards, and an influx of population. The flood of workers | + | Uthith also known as [[Tsaengngo (world)]] in some circles is the capital and of naval headquarters of the [[40th Squadron]]. The 40th squadron in turn is locally known as the [[Ekhlle Ksafi]]. The system is located in the [[Uthe Subsector]] of the [[Gvurrdon Sector]], and represents the corsair bands that survived the 5th frontier war, sued for separate peace treaties and cease fire agreements which allowed the remnants of the Gireel and Uthith fleets to escape back across the border. The mysterious origin of this political entities' naval strength has perplexed historians. The ships stationed at this [[Naval Base]] are clearly not built in this region of space. Some arms dealing from more powerful [[Vargr]] and [[Zhodani]] allies are assumed to be responsible, on the condition that the squadron continue to harass imperial shipping in preference to their own. This naval force is sufficient, when combined with the fierce raider bands and their landing parties, to force a few surrounding planets to acknowledge their charismatic "leadership". In recent years the planet has seen an upgrade in starport facilities with the construction of extensive orbital shipyards, and an influx of population. The flood of workers trained in industrial manufacturing, has cost the world its non-industrial trade classification. The nature and motives of the secret allies and benefactors can only be guessed at. There are rumors of a captured 200,000ton imperial battleship which serves as the flagship for the squadron. The majority of the ships are capable of at least jump 3 and displace from 100-1,000tons, with 400ton corsairs being the predominant design. The ground forces range from elite TL 14 units to reserve TL 10 formations. The lower tech troops tend to garrison the lower population and more primitive worlds in the subsector. |
'''Main World Data''' | '''Main World Data''' | ||
Revision as of 18:48, 14 September 2014
| Uthith/Uthe (Gvurrdon 1738) | |||||||||||||||||||||||||
| Classic Era (1116) | A310877-E
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M0 V | ||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||
| Gas Giants | 3 | ||||||||||||||||||||||||
Uthith also known as Tsaengngo (world) in some circles is the capital and of naval headquarters of the 40th Squadron. The 40th squadron in turn is locally known as the Ekhlle Ksafi. The system is located in the Uthe Subsector of the Gvurrdon Sector, and represents the corsair bands that survived the 5th frontier war, sued for separate peace treaties and cease fire agreements which allowed the remnants of the Gireel and Uthith fleets to escape back across the border. The mysterious origin of this political entities' naval strength has perplexed historians. The ships stationed at this Naval Base are clearly not built in this region of space. Some arms dealing from more powerful Vargr and Zhodani allies are assumed to be responsible, on the condition that the squadron continue to harass imperial shipping in preference to their own. This naval force is sufficient, when combined with the fierce raider bands and their landing parties, to force a few surrounding planets to acknowledge their charismatic "leadership". In recent years the planet has seen an upgrade in starport facilities with the construction of extensive orbital shipyards, and an influx of population. The flood of workers trained in industrial manufacturing, has cost the world its non-industrial trade classification. The nature and motives of the secret allies and benefactors can only be guessed at. There are rumors of a captured 200,000ton imperial battleship which serves as the flagship for the squadron. The majority of the ships are capable of at least jump 3 and displace from 100-1,000tons, with 400ton corsairs being the predominant design. The ground forces range from elite TL 14 units to reserve TL 10 formations. The lower tech troops tend to garrison the lower population and more primitive worlds in the subsector.
Main World Data
- Starport A: Excellent Facilities. Starship Shipyards. Refined Fuel.
- Diameter 3 Small (4800km)
- Atmosphere 1 Vacuum (Trace)
- Hydrographics 0 No Water.
- Population 8 60,000,000
- Government 7 Balkanization
- Law Level 7 Moderate law (Firearms prohibited) GCR 4
- Tech Level C Average Stellar (Sophisticated robots) GTL 10
- Core Type Rocky
- Density 0.99 Earths
- Mass 0.03 Earths
- Gravity 0.29 G
- Rotation Period 26 hours
- Orbital Period 370 days
- Axial Tilt 13 degrees
- Orbital Eccentricity 0
- Satellites 0
- Surface Pressure 0.07 atm
Trade Information
System Classifications :
World Trade Number (WTN) : 3.5
Per Capita Income (WPCI) : $ 4688
- ↑ "Jump Map API" and map location from Travellermap.com