Difference between revisions of "Zhodani (Alien Module)"

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{{InfoboxBook2
 
{{InfoboxBook2
|name      = Zhodani
+
|name      = Zhodani (Alien Module)
 +
|alsosee  =
 
|author    = J. Andrew Keith, Marc Miller, John Harshman
 
|author    = J. Andrew Keith, Marc Miller, John Harshman
 
|available = http://www.rpgnow.com/product/80185/CTAM4Zhodani?affiliate_id=875229
 
|available = http://www.rpgnow.com/product/80185/CTAM4Zhodani?affiliate_id=875229
 
|canon    = 1
 
|canon    = 1
 
|caption  = Encounters with the Psionic Masters
 
|caption  = Encounters with the Psionic Masters
|contents  =  
+
|contents  = TBD
 
|edition  = 1st
 
|edition  = 1st
 
|footnote  = Product no. 258
 
|footnote  = Product no. 258
Line 19: Line 20:
  
 
== Description (Specifications) ==
 
== Description (Specifications) ==
In a culture where [[psionics]] is an accepted talent, available to all with high enough potential, the very fabric of society is changed. Those with the talent are naturally the elite; those without are the proletariat. Such a society can naturally evolve to oppress the masses. But a psionic society also allows perfect communication, and can produce a better society for everyone. The [[Zhodani]], humans who discovered and adopted psionics early in their history, had both choices, and took a little of each. The result is a psionic society where everyone is happy and content, because psionic re-education ensures the discontent are found and shown the error of their ways.  
+
In a [[culture]] where [[psionics]] is an accepted talent, available to all with high enough potential, the very fabric of society is changed. Those with the talent are naturally the elite; those without are the proletariat. Such a society can naturally evolve to oppress the masses. But a psionic society also allows perfect communication, and can produce a better society for everyone. The [[Zhodani]], humans who discovered and adopted psionics early in their history, had both choices, and took a little of each. The result is a psionic society where everyone is happy and content, because psionic re-education ensures the discontent are found and shown the error of their ways.  
  
'''''Zhodani''''', '''Traveller''' ''Alien Module'' 4, describes in detail this alien race, its homeworld, and its starfaring society.
+
''Zhodani'', ''Traveller'' ''Alien Module'' 4, describes in detail this alien race, its [[homeworld]], and its starfaring society.
  
 
=== Table of Contents ===
 
=== Table of Contents ===
 
:{| cellpadding=0
 
:{| cellpadding=0
 
|-
 
|-
|Sectors of the [[Zhodani Consulate]]  || align="right" |IFC
+
| Sectors of the [[Zhodani Consulate]]  || align="right" |IFC
 
|-
 
|-
|Introduction || align="right" |1
+
| Introduction || align="right" |1
 
|-
 
|-
|[[Zhodane (world)|Zhodane]] || align="right" | 3
+
| [[Zhodane (world)|Zhodane]] || align="right" | 3
 
|-
 
|-
|The History of the Zhodani  || align="right" | 5
+
| The History of the Zhodani  || align="right" | 5
 
|-
 
|-
|Zhodani Sectors || align="right" | 10
+
| Zhodani Sectors || align="right" | 10
 
|-
 
|-
|The [[Zhodani Consulate]] || align="right" | 11
+
| The [[Zhodani Consulate]] || align="right" | 11
 
|-
 
|-
|Zhodani Society  || align="right" | 12
+
| Zhodani Society  || align="right" | 12
 
|-
 
|-
|Zhodani Combat Armor || align="right" | 15
+
| Zhodani [[Combat Armor]] || align="right" | 15
 
|-
 
|-
|Warbots || align="right" | 18
+
| Warbots || align="right" | 18
 
|-
 
|-
|The [[Zdetl|Zhodani language]] || align="right" | 20
+
| The [[Zdetl|Zhodani language]] || align="right" | 20
 
|-
 
|-
|Zhodani Character Generation  || align="right" | 23
+
| Zhodani Character Generation  || align="right" | 23
 
|-
 
|-
|Zhodani ''Mercenary'' Characters  || align="right" | 30
+
| Zhodani ''Mercenary'' Characters  || align="right" | 30
 
|-
 
|-
|Zhodani Naval Characters || align="right" | 31
+
| Zhodani Naval Characters || align="right" | 31
 
|-
 
|-
|Zhodani World Generation  || align="right" | 35
+
| Zhodani World Generation  || align="right" | 35
 
|-
 
|-
|Zhodani Encounters  || align="right" | 39
+
| Zhodani Encounters  || align="right" | 39
 
|-
 
|-
|Zhodani Starships || align="right" | 40
+
| Zhodani Starships || align="right" | 40
 
|-
 
|-
|Weapons and Equipment tables  || align="right" | 42
+
| [[Weapon]]s and [[Equipment]] tables  || align="right" | 42
 
|-
 
|-
|Psionics || align="right" | 44
+
| [[Psionics]] || align="right" | 44
 
|-
 
|-
|Additional Game Rules || align="right" | 46
+
| Additional Game Rules || align="right" | 46
 
|-
 
|-
 
| [[Vlezpridliashav]] (adventure)  || align="right" | 47
 
| [[Vlezpridliashav]] (adventure)  || align="right" | 47
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=== Overview ===
 
=== Overview ===
 
This ''Alien Module'' includes:
 
This ''Alien Module'' includes:
* '''Zhodani History and Culture:''' Detailed essays on the nature of the Zhodani, their culture, their behavior, and their society.
+
* ''Zhodani History and Culture:'' Detailed essays on the nature of the Zhodani, their culture, their behavior, and their society.
* '''Zhodani Character Generation:''' Six basic careers adapted for Zhodani culture. Careers include Army, Navy, the elite Guards, Merchants, Government, and Proles.
+
* ''Zhodani Character Generation:'' Six basic careers adapted for Zhodani culture. Careers include Army, Navy, the elite Guards, Merchants, Government, and Proles.
* '''Advanced Character Generation:''' Character and skill tables for [[Mercenary (book)|Mercenary]] and [[High Guard (book)|High Guard]] (you must have ''Mercenary'' and ''High Guard'' to make full use of them).
+
* ''Advanced Character Generation:''' Character and skill tables for [[Mercenary (book)|Mercenary]] and [[High Guard (book)|High Guard]] (you must have ''Mercenary'' and ''High Guard'' to make full use of them).
* '''World Generation:''' Tables and rules for creating Zhodani worlds.
+
* ''World Generation:'' Tables and rules for creating Zhodani worlds.
* '''Zhodani Encounters:''' Patrons and random encounter lists for ventures into Zhodani territory.
+
* ''Zhodani Encounters:'' Patrons and random encounter lists for ventures into Zhodani territory.
* '''Weapons:''' Complete data tables for both basic '''Traveller''' and ''Mercenary'' personal weapons.
+
* ''Weapons:'' Complete data tables for both basic '''Traveller''' and ''Mercenary'' personal weapons.
* '''Zhodani Word Generation:''' fast and easy generation of Zhodani names and words - to add depth to any Zhodani adventure.
+
* ''Zhodani Word Generation:'' fast and easy generation of Zhodani names and words - to add depth to any Zhodani adventure.
* '''The Zhodani Consulate:''' Basic multi-sector map of Zhodani territory showing its relationship to the {{Imperium}}.
+
* ''The Zhodani Consulate:'' Basic multi-sector map of Zhodani territory showing its relationship to the {{Imperium}}.
* '''And Adventure:''' The scenario in this module allows players and referees to actually participate in an alien culture, using the background and data provided for role-playung with these alien creatures.
+
* ''And Adventure:'' The scenario in this module allows players and referees to actually participate in an alien culture, using the background and data provided for role-playung with these alien creatures.
  
 
== Meta-history & Background (Dossier) ==
 
== Meta-history & Background (Dossier) ==

Revision as of 00:26, 9 February 2018

Zhodani (Alien Module)
Zhodani 200.jpg
Encounters with the Psionic Masters
Author J. Andrew KeithMarc MillerJohn Harshman
Publisher GDW
Version Classic Traveller
Edition 1st
Format Book
Language English
Pages 48
Year Published 1985
Canonical 1
Available from RPGNow
Product no. 258
Table of Contents
TBD

Zhodani (Alien Module) is the fourth in the series of Alien Modules for Classic Traveller looks at the Zhodani, the most alien of the three major star faring human races with a culture and society where Psionics are fully integrated.

Description (Specifications)

In a culture where psionics is an accepted talent, available to all with high enough potential, the very fabric of society is changed. Those with the talent are naturally the elite; those without are the proletariat. Such a society can naturally evolve to oppress the masses. But a psionic society also allows perfect communication, and can produce a better society for everyone. The Zhodani, humans who discovered and adopted psionics early in their history, had both choices, and took a little of each. The result is a psionic society where everyone is happy and content, because psionic re-education ensures the discontent are found and shown the error of their ways.

Zhodani, Traveller Alien Module 4, describes in detail this alien race, its homeworld, and its starfaring society.

Table of Contents

Sectors of the Zhodani Consulate IFC
Introduction 1
Zhodane 3
The History of the Zhodani 5
Zhodani Sectors 10
The Zhodani Consulate 11
Zhodani Society 12
Zhodani Combat Armor 15
Warbots 18
The Zhodani language 20
Zhodani Character Generation 23
Zhodani Mercenary Characters 30
Zhodani Naval Characters 31
Zhodani World Generation 35
Zhodani Encounters 39
Zhodani Starships 40
Weapons and Equipment tables 42
Psionics 44
Additional Game Rules 46
Vlezpridliashav (adventure) 47

Overview

This Alien Module includes:

  • Zhodani History and Culture: Detailed essays on the nature of the Zhodani, their culture, their behavior, and their society.
  • Zhodani Character Generation: Six basic careers adapted for Zhodani culture. Careers include Army, Navy, the elite Guards, Merchants, Government, and Proles.
  • Advanced Character Generation:' Character and skill tables for Mercenary and High Guard (you must have Mercenary and High Guard to make full use of them).
  • World Generation: Tables and rules for creating Zhodani worlds.
  • Zhodani Encounters: Patrons and random encounter lists for ventures into Zhodani territory.
  • Weapons: Complete data tables for both basic Traveller and Mercenary personal weapons.
  • Zhodani Word Generation: fast and easy generation of Zhodani names and words - to add depth to any Zhodani adventure.
  • The Zhodani Consulate: Basic multi-sector map of Zhodani territory showing its relationship to the Imperium.
  • And Adventure: The scenario in this module allows players and referees to actually participate in an alien culture, using the background and data provided for role-playung with these alien creatures.

Meta-history & Background (Dossier)

No information yet available.

Credits (Primary Sources)

Authors
J. Andrew Keith, Marc Miller and John Harshman.
Cover Art
David Deitrick
Interior Illustrations
Steve Venters, Bryan Gibson, and David Deitrick
Art Direction
Paul R. Banner

References & Contributions (Sources)

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