Difference between revisions of "Meronatha Swann"

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A human jump-2-capable merchant vessel of the time of the [[Third Confederation]]. It misjumped whilst operating in the [[Sha’a cluster]], within [[Sath]] territory, during the middle years of the 35th century. Faint radio communications detected years later indicated that it came out of jump in the [[Hak'tha Spread]] within [[Deep Sector]], relatively close to the garden world of Chiik (0403 Deep), and that the misjump had occurred due to "battle damage". The ultimate fate of the ''Meronatha Swann'' and its crew remains unknown.
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A human-built and crewed jump-2-capable merchant vessel of the time of the [[Third Confederation]]. It misjumped whilst operating in the [[Sha’a cluster]], within [[Sath]] territory, during the middle years of the 35th century. Faint radio communications detected years later indicated that it came out of jump in the [[Hak'tha Spread]] within [[Deep Sector]], relatively close to the garden world of Chiik (0403 Deep), and that the misjump had occurred due to "battle damage". The ultimate fate of the ''Meronatha Swann'' and its crew remains unknown.
  
 
{{LEA|Distant Fringe}}
 
{{LEA|Distant Fringe}}

Revision as of 16:00, 25 June 2017

A human-built and crewed jump-2-capable merchant vessel of the time of the Third Confederation. It misjumped whilst operating in the Sha’a cluster, within Sath territory, during the middle years of the 35th century. Faint radio communications detected years later indicated that it came out of jump in the Hak'tha Spread within Deep Sector, relatively close to the garden world of Chiik (0403 Deep), and that the misjump had occurred due to "battle damage". The ultimate fate of the Meronatha Swann and its crew remains unknown.