Zish (world)

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Zish/Argi (Dagudashaag 1638)
Milieu 1116
D3106B9-8
StarportD Poor: No Construction, Minor Repair, Unrefined fuel
Size3 Small (4,800 km, 0.24g - 0.34g)
Atmosphere1 Vacuum (trace)
Hydrographics0 Desert World 0%
Population6 Moderate (4 million)
GovernmentB Non-Charismatic Dictator
Law9 High Law (no weapons out of home)
Tech Level8 Pre-Stellar (superconductors)
See also UWP
System Details
Primary G3 V
Worlds 10
Gas Giants 3
Planetoid Belts 1
Cultural Details
Government Non-charismatic dictatorship
Law Level High
Cultural Extension 7369
Army Size (BEs) 2
Economic Details
Technology Level 8
Economic Extension
C51-2
ResourcesCVery abundant
Labor5Moderate (400 thousand)
Infrastructure1 Extremely limited
Efficiency-2Fair
Importance Extension -3
Resource Units 48
GWP (BCr) 5
World Trade Number 3.5
Trade Volume (MCr/year) 487
Starport Details
Classification Class-D
Port Size 3
Building Capacity (Tons) 4,400
Port employees 35
Port passengers (annual) 0

Zish has a unbreathably thin atmosphere and very little surface water. The system has a population between 1 million and 10 million sophonts, lacking the industrial base to be completely self-supporting. This world is designated an Amber Zone with an environment, laws, customs, life forms, or other conditions make it dangerous to visitors. The world has a climate with temperatures at the upper range of human endurance. It is a member of Third Imperium in the Argi Subsector of Dagudashaag Sector and in the Domain of Vland. Zish, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world. This world contains an Imperial Scout Base, capable of handling Scout Service starships and personnel. During the Long Night this world was named Kis.

Astrography and planetology[edit]

Zish is a small, extremely hot, captured planet.

Zish is a member of the Dagudashaag Main.


Monostellar System[edit]

Zish Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Zish

G3 V

Primary Main Sequence 0.98 4900 - 5800 0.886
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.00891 0.07807 0.75 - 1.22 0.891 8.91
Orbit #  *  * 3 3 7

Mainworld Data[edit]

World Starport (Sp)

Zish has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.

World Size (S)

Zish is a Small World between 4,000km and 5,600km in diameter. The world has low gravity between 0.24G and 0.34G. The horizon will appear about 3km away.

World Atmosphere (A)

Zish has a pressure of less than 0.1 atmospheres which requires the use of a Vacc Suit. TL–8 or more advanced survival gear is required to settle this world.

World Hydrosphere (H)

Zish has no free-standing water or ice on the surface. Wilderness refueling isn't possible on this world. Water for the inhabitants needs to be imported and extensively recycled. These worlds are classified Desert World or a Hell World depending on their atmosphere.

World Population (P)

Zish has a population of 1,000,000 to 9,999,999 sophonts (millions).

  • This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
  • Most examples of this type are capable of resource extraction but lack an industrial base, in particular factories, to make use of the resources.
World Government (G)

Zish is governed by a Non-charismatic Dictatorship. A continuation of the charismatic dictatorship, where the original leadership has died or retired and replaced by allies or protégés. The reason for the change in government remain as well as the assertion of rights to rule.

World Law Level (L)

Zish has a high law level with laws covering many areas of interactions of people, corporations, and the government. A few worlds with this law level may be Amber Zones. Any interaction with the judicial system requires an Advocate trained in the local legal system. Law enforcement is present almost everywhere, either as people or via technology. Legal proceedings can take weeks to months to resolve and involve a dozen or more people. All objects specifically manufactured as weapons are typically regulated or prohibited (outside private residences or visiting starships).

World Technology Level (TL)

Zish possesses a Technology Level of TL–8.

  • Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
  • Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
  • Common Transportation technologies for this TL include:
    • Land: Advanced automobiles.
    • Water: Triphibians and early artificial gills.
    • Air: Improved helicopters and hypersonic jets.
    • Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).
Imperial Landed Nobility (N)

Zish, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.

History and background[edit]

The system has a major Scout training academy. A large civilian population has grown up to support the base which is used to train Scouts in vacuum and near vacuum conditions.

References and contributors[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.