Translations:Atmosphere/3/en
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Protective Measures Based on Atmosphere
The various atmosphere types require specific personal equipment for survival and protection. [1]
- Codes 0 and 1
- No atmosphere and trace atmosphere require use of a vacc suit and associated support equipment.
- Codes 2, 4, 7, and 9
- Tainted atmospheres require the use of specialized filter masks.
- Codes 2 and 3
- Very thin atmospheres require the use of compressors to insure sufficient oxygen to breathe. The tainted very thin atmosphere requires a combination respirator/filter mask for survival.
- Codes 5, 6, 8
- Thin, standard, and dense atmosphere are breathable without assistance.
- Codes A
- Exotic atmospheres require the use of oxygen tanks, but protective suits are not usually required unless corrosive or insidious.
- Code B
- Corrosive atmospheres require the use of protective suits or vacc suits.
- Code C
- Insidious atmospheres are similar to corrosive atmospheres, but will defeat any personal protective measures in two to twelve hours.
- Codes D, E, and F
- These represent "Unusual Atmospheres" with special conditions such as Ellipsoid Atmospheres. The worlds are partly covered with a breathable atmosphere. The survival gear required depends upon where you are located.
- ↑ Marc Miller. Worlds and Adventures (Game Designers Workshop, 1977), 9.