Talk:Cruiser

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Links (2018)[edit]

  1. EXTERNAL LINK: David's Cruiser
- Maksim-Smelchak (talk) 05:59, 2 December 2018 (EST)

Notes (2019)[edit]

CLASSIC DEFINITION:
Ship capable of independent operations and of support of the main line of battle. Cruisers are intended to fulfil[sic] two diverse missions - in battle, they support and reinforce capital ships which are present and which form the main line of battle, generally from the flanks, and they perform independent operations; often forming the center of task forces which have no capital ships. Cruisers are also put to use as independent ships.

- Maksim-Smelchak (talk) 09:26, 13 January 2019 (EST)

Stored in case of later use:

C-class Cruiser Supraclass Archetypes
Archetype Type Code/s Exemplar Remarks
Cruiser C Kinunir class Vanguard Cruiser The overarching cruiser designation covers a variety of lone combatants with less combat ability than a battleship, but more than a destroyer or escort. However, like all designations, craft across vast many technology epochs are still in service, so there is a vast overlaps of many vessels definitions and types.
Armored Cruiser CA Ghalalk class Armored Cruiser This class is also referred to as a Heavy Cruiser or just cruiser in some navies. Armored Cruisers are designed to combine long range, high speed, and heavy weapons. Their spinal mounted armament is the same size or only slightly smaller than that of ships of line, like their larger cousins the battleships and dreadnoughts. It is difficult to strike and perfect balance between mobility, protection and weapons. Imperial armored cruisers typically fall in the 50,000-75,000 ton range, larger cruisers often slip into the battle cruiser range. Armored cruisers usually carry armor and screens sufficient to protect them from any hits from turret mounted weapons. Only the largest missile bays and spinal mounts have any hope of seriously wounding them.

These ships are often called upon for long range patrol and raiding. They might be tasked as a flag ship for a group of smaller ships. They often protect large fleet assets, such as carriers and assault transports. Their copious missile armament means they can provide devastating artillery barrages. Many commanders look upon their heavy cruisers as versatile survivors, ships capable of a wide variety of roles and tasks.

A Heavy Frigate is a Royal Caledonian Navy term for the Imperial Navy equivalent Heavy Cruiser. It is considerably larger and more powerful than most vessels called "Frigates". The term is rooted in Caledonian naval antiquity, and is kept mostly for traditional reasons.

CA-11/-15: The standard cruiser at tech level 11 is the CA-11. It has developed and evolved through the tech levels to the present CA-15. At the same time, several types of variants have been produced which take advantage of the basic CA-11/-15 structures and devote them to specialized uses. These cruisers were developed with the intended targets being other cruisers and smaller vessels in mind.

Battle Cruiser CB Vlezhdatl class Strike Cruiser Battle Cruisers combine the spinal mounted meson or particle accelerator firepower of battleships and the armor and screen protection of cruisers. They tend to be fast with good strategic jump mobility. The trade off is in the realm of heavy armor plating. They are unable to sustain the punishment that battleships can deal out and absorb. Battle Cruisers' operational philosophy is to out run whatever they can not out gun. They are built to destroy and survival is of secondary importance. They often lead deep penetration raids to disrupt "secure" rear areas and terrorize merchant shipping lanes with a few fast escorts.

Strike Cruiser: All naval architecture involves certain trade offs. Strike Cruisers sacrifice all for extreme jump range, they all use the maximum jump drive for their respective tech level of manufacture. As a result they carry so much jump fuel, occasionally drop tanks or dis-mountable fuel tanks, they have less space left over for weapons, maneuver drives, or armor. This is the logical extension of the hit and run design philosophy. The deep strikes behind enemy lines require a special mind set, the captain of these ships act as assassins picking off key targets, vital assets, before sprinting away.

War Cruiser: Can be any type of cruiser, except a mercenary or rift cruiser, although they tend to be vessels with heavier armament. They are often known as attack cruisers.

Missile Cruiser CBM TBD Missile Cruiser (CAM/CAL): The Missile Cruiser was developed to emphasize the ower benefits of missile armaments. Missile cruiser sacrifice the spinal mount to mount additional heavy missile bays. They are normally designated as Heavy Missile Cruiser (CAM) or Light Missile Cruiser (CAL).
Command Cruiser CC TBD Command Cruiser (CAC/CBC/CLC): Usually a battle cruiser or armored cruiser. These vessels may have a more extensive command deck and are normally assigned to a force of several vessels, as a flagship.
Escort Cruiser CE TBD Escort Cruiser (EC/CE): Escort Cruisers often forego a spinal mount in favor of powerful secondary and tertiary defenses in order to stick close to and defend high-value capital assets in a fleet formation (such as flag dreadnoughts or battle tenders) from attack or harassment by missiles and/or smaller and faster light vessels.

Patrol Cruiser (CAP/CLP/CSP): Fill the role of both frontier and rear area security. Although this role more properly belongs to smaller vessels, occasionally more powerful vessels are assigned. Depending on their size and capability they are usually designated as either a strike, light, or heavy cruiser with a "P" extention.

Reconnaissance Cruiser: These vessels are lighter cruisers with limited armament, but high jump and maneuver, and are equipped with extensive sensor suites. Also called Intelligence Cruisers.

Frontier Cruiser CF Lightning class Frontier Cruiser Frontier Cruiser: These vessels are usually mid-sized vessels with high jump capabilities assigned to frontier areas. They fill a variety of roles including frontier security, SAR, intelligence gathering, and force projection. Ships of this class may also be known as Fleet Intruders, and Scout Cruisers. These vessels are also known as provincial cruisers.
Heavy Cruiser CH TBD class TBD TBD
  • H = Heavy
Rift Cruiser CJ TBD Rift Cruiser (CSJ): Normally Rift Cruisers are designated base on their operational area, stellar rifts. They have longer jump drive capabilities, and often have a priority on the assignment of naval personnel and replacement parts. Personnel assigned to a Rift Cruiser often get "risk" pay for duty in stellar rifts.
Light Cruiser CL Gionetti class Light Cruiser
aka
SEH class Light Cruiser
A Light Cruiser is typically the smallest fleet combatant with a spinal mount. They as fast as a destroyer with the range of a heavy cruiser. They don't carry as much armor. They are not intended to last on the line of battle versus heavier ships. They are used to escort carriers, troop transports, tankers and logistical ships. They are also used to lead groups of destroyers. They scout ahead of main fleet elements and protect the flanks of large fleets. Imperial light cruisers are from 10,000 tons to just below 50,000 tons. Ships below 10,000 tons are fleet escorts, but some designs in that range are labelled light cruisers.

A Light Frigate is a Royal Caledonian Navy term for the Imperial Navy equivalent Light Cruiser. It is considerably larger and more powerful than most vessels called "Frigates". The term is rooted in Caledonian naval antiquity, and is kept mostly for traditional reasons.

Medium Cruiser CM TBD class TBD TBD
  • M = Medium
Pocket Cruiser CP TBD class TBD TBD. (200,000 tons to 249,999 tons)
  • C = Cruiser
  • P = Pocket
Supraheavy Cruiser CS TBD class TBD TBD. (500,000 to 999,999 tons)
  • C = Cruiser
  • S = Supraheavy
Ultraheavy Cruiser CU None TBD. (1,000,000 or more tons)
  • C = Cruiser
  • U = Ultraheavy
Supraheavy Cruiser CS TBD class TBD TBD
  • S = Supraheavy
Very Light Cruiser CVL TBD TBD
  • VL = Very Light
Very Light Cruiser CVL TBD TBD. (100 to 2,499 tons)
  • C = Cruiser
  • VL = Very Light
Mercenary Cruiser CY Broadsword class Mercenary Cruiser Mercenary Cruiser: The lawlessness of some regions of the Imperium has long posed a problem to those in authority; they are torn between a need to provide protection and order to all areas under Imperial domain, and a rational understanding that cost is a continuing factor in such actions. One solution is the toleration of hired troop units within especially troublesome subsectors. Such units help maintain a basic semblance of order to the worlds and systems within, and are available (at a nominal additional cost) to those in the region desiring more action or greater attention to their own problems. The Imperial hand in such arrangements is clearly seen in their tacit approval of mercenary actions, including referrals in some cases where calls for help are received.

The Imperial bureaucracy, in its efforts to provide assistance, has also taken the step of commissioning the design of a standard mercenary cruiser to carry such units throughout their areas of responsibility, and has made these ships available through the provision of low cost construction loans. The design itself is well thought out and has been used for innumerable other tasks, including some Imperial and subsector military missions, and as fleet auxiliaries to the Imperial Navy.

There have been numerous arguments that such vessels should not have military designations, but they continue to do so. They constitute a naval reserve with many navies.

Cruiser Rider BR TBD Cruiser Rider (CAR/CLR): Any cruiser rated vessel which lacks independent jump capability, but instead relies on another vessel to provide jump capability. Such vessels are usually called "Cruiser Tenders." Due to the lack of a jump drive and associated fuel tanks, designers reallocate tonnage to weapons, armor, and in-system maneuverability.
Bombardment Cruiser
"Siege"
O Huron class Bombardment Cruiser Bombardment Cruiser (CAB/CLB): Usually a heavy or light cruiser type containing armaments focused on providing supporting planetary assault operations.
NOTES: There is semantic overlap between many of the classes and codes. Some codes organize by mission or capability, others by size and tonnage, and yet others by other characteristics.

Standard armoured cruisers (CA) exhibit a homogenous beam-missile-screen armament. The spinal mount is generally a particle accelerator.

  • Heavy cruisers (CH) feature an increased beam armament, especially in particle accelerator bay weapons .
  • Strike cruisers (CS/CK) generally replace the particle accelerator spinal mount with a meson gun.
  • Missile cruisers (CM) are characterized by high missile factors, lending themselves to a variety of missions, especially planetary bombardment.
  • Light cruisers (CL) are the smallest of the cruiser-type ships.
  • Frontier cruisers (CF) and rift cruisers (CJ) feature the high jump capability required for operations in such regions.

Finally, the term battle cruiser has been applied to ships of relatively low displacement (generally less than 5000 tons). The use of the term appears to be more an effort to bolster morale aboard these vessels - which are often required to act independently - rather than to label accurately. The regular Navy refers to such ships as colonial cruisers (CC). One example of this type is the Kinunir-class battle cruiser.

- Maksim-Smelchak (talk) 11:16, 10 September 2019 (EDT)