Recreational Vehicle of the Apocalypse
Recreational Vehicle of the Apocalypse | |
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https://i.redd.it/uau12h9cu8l61.png RV with legs | |
Tech Level | TL–9 |
Mass | 10 tons |
Cost | Cr324,000 |
Mode | Ground (Legged) |
Type | Civilian Vehicle |
Speed | 80 kph |
Cargo | 0.25 tons |
Crew | 1 |
Passengers | 3 |
Not officially named |
A Recreational Vehicle of the Apocalypse is a four-legged civilian vehicle designed to support private excursions across areas with no roads.
Description (Specifications)[edit]
"RVs of the Apocalypse", as they are commonly referred to, are conversions from mass manufactured recreational vehicles, adapted for off-road use - most commonly for use on worlds without functioning road networks, whether new colonies or reestablished colonies where prior failed colonies had fallen into ruin. On more developed worlds, wheeled recreational vehicles are faster and cheaper. Indeed, the typical manufacturing process starts with such a recreational vehicle, swapping out the drivetrain.
Lacking environmental sealing, it is suited only for standard (or standard-pressure portions of thin or dense) untainted atmospheres. While it is sometimes used for surveys of wilderness areas, its most common use is as a mobile base for pleasure tours.
The cab holds a single-person crew station and a single passenger seat. The rear - essentially a large stateroom with a small galley - has two extra bunks. The designed capacity is for two more passengers to ride in the stateroom while the vehicle is in motion. (In theory four people could occupy the stateroom, pushing total short-term internal capacity to one crew and five passengers, but the rated design capacity of one crew and three passengers is for long-term occupancy.) It is not unusual for the vehicle to be given over to autopilot and all four occupants to be in the stateroom for the majority of the trip, especially during sleep cycles.
History & Background (Dossier)[edit]
The design has been invented and reinvented through the ages. The specific design presented here is typical.
In practice it is far less commonly encountered than some from high population worlds believe. People on low population worlds have exponentially less people to "get away" from: the difference between a billion people and a thousand people is six orders of magnitude, not just half. When they do wish to go out into the wilds, they are quite aware of the long distances to get anywhere of note and the lack of supply once away from civilization, and thus generally favor much faster transit such as a grav vehicle.
Users of this design are thus often noted as having high population sensitivities, and thus not yet fully acclimated to the world they now inhabit. This marks them as at risk of getting "homesick" and leaving. All of this brands users of this design as temporary residents, not to be fully trusted unless and until they shed trappings such as this vehicle.
References & Contributors (Sources)[edit]
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- Author & Contributor: Adrian Tymes