Library Data:Abyss Rift
Abyss Rift is an area of space within the Lanth Subsector of the Spinward Marches.[1] Its actual extent is nebulous; some include the trailing parts of Vilis, others consider that only the region around Victoria and Sonthert is the Abyss and the surrounding region of low stellar density is just a normal rift.[2]
The Abyss has been the site of several notable ship disappearances over the last half-millennium and there has built up a substantial amount of lore associated with them. [1]
Curious jump-related phenomena have been reported in the rift for centuries, often by reliable witnesses. Scouts plying the xboat route report events such as receiving radio signals in jump-space to reports of ‘someone on the hull, trying to get in’. This is, of course, impossible. [1]
Only seven systems lie within the Abyss’ boundaries. The presence of three Red Zone worlds, Victoria, Ylavin and Sonthert, is taken as further evidence by locals that the rift is a bad place where strange and terrifying things happen.[1]
- ↑ 1.0 1.1 1.2 1.3 Colin Dunn. Library Data (Mongoose Publishing, 2011), 2.
- ↑ Martin Dougherty. Behind the Claw (Mongoose Publishing, 2019), 69.
Other References
- Rob Caswell. MegaTraveller Journal 1 (Digest Group Publications, 1991), .
- Loren Wiseman. "Lost Treasure Ships of the Abyss Rift." Challenge 44 (1990): .
- Loren Wiseman. "Fated Voyage." Challenge 46 (1990): .
- Loren Wiseman. "Demon Dark." Challenge 58 (1992): .
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 41,46.
- Martin Dougherty. The Spinward Marches (Mongoose Publishing, 2008), .
- Martin Dougherty. Whispers on the Abyss (Mongoose Publishing, 2024), 121.