II Enri Gauss Rifle
| Imperial Issue Enri Gauss Rifle | |
|---|---|
| Group: | Gauss Rifle |
| Tech Level | TL–12 |
| Size | |
| Weight | |
| Cost | cr100 |
| Ammo | 40 round magazine |
| Manufacturer | Angler's Cost |
A modified Gauss weapon designed as a child's toy. One of the Angler's Cost original designs. The feed uses either 'real' Gauss rifle magazines, or from a special magazine that comes with it that has a rib down the side to prevent it from being inserted in a normal rifle. The special magazine feeds a 4mm plastic cylinder with a 1mm iron ball bearing in the center. Muzzle velocity is a whopping 100m/s.
The modified smart-scope no longer has the classified 'soldier finder' software that tries to defeat camouflage by recognizing human (and Vargr) shapes and highlighting them... but all the non-classified portions of that code are there, along with a modification to lock out the firing mechanism when its pointed at what the scope thinks might be a sophont. When fired at another person, the toy dumps a projectile at 2m/s , and uses the scope's target designator to send a low-power 'laser tag' pulse, which will be detected by other II Enri toys and cause appropriate effects.
If 'real' Gauss ammo is used, the heavier projectile only makes it to 50m/s, so damage to targets is minimal.
If a special 'parental consent' code is entered, the weapon can be tuned up to 400m/s, allowing kids to hunt small game with them on worlds where such things are permitted. It comes with a manual, a computer-aided-training program, and a cleaning kit. The safety and magazine release mimic the Imperial Marine's standards. Loaded 40 round magazines of plastic rounds are Cr2.