Eayurlua' (world)
| Eayurlua'/Airiyrlyu' (Ealiyasiyw 1301) | |||||||||||||||||||||||||
| Classic Era (1116) | D624588-7
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M3 III M0 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 3 | ||||||||||||||||||||||||
Eayurlua' is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.
- In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- This world is part of the Aslan Hierate, as a single multiple-world clan dominate, in the Airiyrlyu' Subsector of Ealiyasiyw Sector.
Description (Planetology)[edit]
Stellar Data[edit]
History & Background (Dossier)[edit]
World Starport (Sp)[edit]
Eayurlua' has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Population (P)[edit]
Eayurlua' has a population of 700,000 sophonts (hundreds of thousands).
- This is a Nonindustrial World, too small to support the complete chain of production of most goods from start to finish.
- The population consists of Aslan.
World Languages[edit]
- Trokh: The universal language of the modern Aslan monoculture.
- Aslan Languages: Note that some Aslan clans retain obscure or archaic languages for personal use in addition to Trokh.
Urbanization[edit]
Aslan architecture tends to the organic and the rounded. They favour artistry over efficiency in the design of their buildings -- every Aslan structure is different. Even in mass-produced housing, residents will strive to make their territory uniquely theirs.
- Since Aslan descend from predators and enjoy open terrain, their buildings often feature both open rooms of great size and a number of concealed rooms, balconies, hidden passageways and hideaways.
References & Contributors (Sources)[edit]
- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), . (named but no further data)
- Classic Traveller Atlas of the Imperium
- MegaTraveller Alien - Solomani & Aslan (dot map provided)
- MegaTraveller Alien - Vilani & Vargr (dot map provided)
- Periodical: MegaTraveller Travellers' Digest No. 18
- ↑ "Jump Map API" and map location from Travellermap.com