Difference between revisions of "Marc Miller's Traveller (book)"

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{{InfoboxBook2
 
|name      = Marc Miller's Traveller
 
|name      = Marc Miller's Traveller
|image    = [[Image:MarcMillersTravellersmall.jpg]]
+
|image    = MarcMillersTravellersmall.jpg
 
|caption  = Science Fiction adventure in the Far Future
 
|caption  = Science Fiction adventure in the Far Future
|publisher = [[Imperium Games]]
+
|publisher = Imperium Games
|version  = [[Marc Miller's Traveller]]
+
|version  = Marc Miller's Traveller
|author    = [[Marc Miller]]
+
|author    = Marc Miller
 
|format    = Book (Paperback)
 
|format    = Book (Paperback)
|canon    = Yes
+
|canon    = 1
 
|edition  = 1st
 
|edition  = 1st
 
|year      = 1996
 
|year      = 1996
 
|pages    = 192
 
|pages    = 192
|available = External Link: [http://www.rpgnow.com/product_info.php?products_id=204 RPGNow]
+
|available = http://www.rpgnow.com/product/204/T4--Marc-Millers-Traveller?affiliate_id=875229
 
|footnote  = ISBN 1-57828-100-8    Stock #1100
 
|footnote  = ISBN 1-57828-100-8    Stock #1100
 +
|contents  = The foundations of the Traveller Universe:7,Role-playing in the Traveller Universe:11, Character Generation:15, Skills:37, Tasks:49, Ground Combat:51, Equipment:63, Surface Vehicle:83, Spacecraft:89, Space Travel:115, Space Combat:117, Psionics:123, World Generation:129, Encounters:137, Referee's Introduction:153, Running adventures and campaigns:161, Trade and Commerce:165, Exit Visa:172, Rubicon Cross:179, Library Data:185, Index:187
 
}}
 
}}
 
==Synopsis ==
 
This volume is the basic rules set for the Traveller science-fiction game system.
 
 
==Description ==
 
 
It contains the essential rules and background for a player to understand and participate in Traveller games as well as basic materials that enable a Traveller referee to administer a variety of adventures. The materials in this volume have a long history in print and in game play.
 
It contains the essential rules and background for a player to understand and participate in Traveller games as well as basic materials that enable a Traveller referee to administer a variety of adventures. The materials in this volume have a long history in print and in game play.
  

Revision as of 04:02, 8 December 2015

Marc Miller's Traveller
MarcMillersTravellersmall.jpg
Science Fiction adventure in the Far Future
Author Marc Miller
Publisher Imperium Games
Version Marc Miller's Traveller
Edition 1st
Format Book (Paperback)
Language English
Pages 192
Year Published 1996
Canonical 1
Available from RPGNow
ISBN 1-57828-100-8 Stock #1100
Table of Contents
The foundations of the Traveller Universe 7
Role-playing in the Traveller Universe 11
Character Generation 15
Skills 37
Tasks 49
Ground Combat 51
Equipment 63
Surface Vehicle 83
Spacecraft 89
Space Travel 115
Space Combat 117
Psionics 123
World Generation 129
Encounters 137
Referee's Introduction 153
Running adventures and campaigns 161
Trade and Commerce 165
Exit Visa 172
Rubicon Cross 179
Library Data 185
Index 187

It contains the essential rules and background for a player to understand and participate in Traveller games as well as basic materials that enable a Traveller referee to administer a variety of adventures. The materials in this volume have a long history in print and in game play.

  1. Unravel the secrets of man's conquest of the stars.
  2. Create a heroic character to adventure throughout the known universe.
  3. Learn how adventurers fight for survival in deep space and hostile planets.
  4. Create and design new starships for your characters to explore the stars.
  5. Learn to unlock the powers of the mind.
  6. Discover new alien life forms as one interacts in strange new environments.
  7. Explore the possibilities of trading with other planets.

Meta-history & Background

No information yet available.

Credits

Original concept & game design: Marc Miller
Design & Development, Editing: Lester Smith
Cover Art, Interior color art, Interior Illustrations: Chris Foss
Interior Art: Larry Elmore
Editing, Development, "Rubicon Cross" Adventure: Tony Lee
Aliens: Timothy B. Brown
Equipment & Vehicles: Greg Porter
Psionics, Graphic Design, Typesetting: Ken Whitman
Starships: Don Perrin
"Rubicon Cross" Adventure: Mant Machtan
Typesetting & Layout, Graphic Design: Ashe Marier
Previous Contributers: Frank Chadwick, John Harshman, Loren Wiseman
Playtesters: Merrick Bukhardt, Guy Garnett, David J. Golden, Harold Hale, D. B. Johnson. Andy Lilly, Phil MacGregor, Brett Maddoc, Jeff Jittamer
Platesters: Brad Eames, Joe Heck, Brad Kelly, Rob King, David T. Lee, Darlene Miller, Jean Rabe, Tammey Reed, Shirley Surek, Cherie Whitman, Burl Zorn.

Table of Contents

The foundations of the Traveller Universe ... pg 7
Chapter 1: Roleplaying in the Traveller Universe ... pg. 11
Chapter 2: Character Generation ... pg. 15
Chapter 3: Skills ... pg. 37
Chapter 4: Task ... pg. 49
Chapter 5: Ground Combat ... pg. 51
Chapter 6: Equipment ... pg. 63
Chapter 7: Surface Vehicle ... pg. 83
Chapter 8: Spacecraft ,,, pg. 89
Chapter 9: Space Travel ... pg. 115
Chapter 10: Space Combat ... pg. 117
Chapter 11: Psionics ... pg. 123
Chapter 12: World Generation ... pg. 129
Chapter 13: Encounters ... pg. 137
Chapter 14: Referee's Introduction ... pg. 153
Chapter 15: Running adventures and campaigns ... pg. 161
Chapter 16: Trade and Commerce ... pg. 165
Chapter 17: Exit Visa (Adventure) ... pg. 172
Chapter 18: Rubicon Cross (Adventure) ... pg. 179
Library Data ... pg 185
Index ... pg. 187