Dana (world)
| Dana/Subsector ( Sector Hex)} | |
| See also | UWP |
Synopsis
Description
No information yet available.
History & Background
No information yet available.
References & Contributors
- ↑ "Jump Map API" and map location from Travellermap.com
| Dana/Iiradu (Dagudashaag 3005) | |||||||||||||||||||||||||
| Classic Era (1116) | A689576-E
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | F0 V M9 V | ||||||||||||||||||||||||
| Planetoid Belts | 2 | ||||||||||||||||||||||||
| Gas Giants | 2 | ||||||||||||||||||||||||
A non-industrial world located in the Iiradu Subsector of Dagudashaag. Dana is a member of the Imperium. The system contains a Naval Base.
Although not a large exporter of it Agricultural products Dana enjoys a high turnover of various types of trade and a thriving tourist industry. The native population is small, only a few hundred thousand, most of whom are nomadic wanderers on the vast oceans. The rest drive the farming machinery on those land areas to support agriculture, the fishing fleet to harvest the ocean, and the necessary support for interstellar trade.
The majority of Dana is taken over by water and some inhabitants have never set foot on land. The seas teem with small edible creatures and are host to a few large predators. The land areas are mostly cleared for crop production. A few inaccessible parts still accommodate the sprawling wet-wood forest.
The way of life pioneered by these original colonist is still followed in the form of huge floating arcologies. The structures were originally built from the trees, and now constructed of higher tech materials. The atmosphere is perfectly breathable to humans, though many find the humidity uncomfortable especially in the hottest months.
The three main population groups usually do not mix. The arcology inhabitants prefer a semi-idyllic existence drifting about the planet. They make their incomes catching the Quandos, a small fish-like creature noted for both its flavor and mildly intoxicating effects. Tourist goods and other sea creatures make up the rest of the income.
The land and sea based farming communities are very much small groups, often located away from the others. This has led to a sheltered, independent spirit amongst them. They meet with outsiders only when produce is brought to Danorkas, the single city. These small communities rely on traveling lawyers and locally elected judges to maintain order.
Danorkas is the center of Dana's off-world existence. With the starport next door, it provides markets for Dana's produce and a center for tourists. A major hardware import is the specialized farming machinery produced on Aadshas.
The tourist industry caters mainly for hunting expeditions for the large and fearsome kulaak, a solitary predator normally quite placid until enraged by electric depth charged dropped to bring it to the surface.
Dana also boasts a naval training facility, teaching advanced techniques for marine personnel involving planetary assault and various submarine and survival activities.
- ↑ "Jump Map API" and map location from Travellermap.com