Colonial Army (DeHg)

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Colonial Army Units tech 9-10

Non Cannon (12,548 man) Division General (100 man) HHC 10 g-carriers (4) Regiments

Naval Assets (1) 500 ton divisional command transport (4) 500 ton regimental command transport (4) 3,000ton carriers (16) 4,000ton battalion transports

(3,112 man) Regiments Colonel/Lt. Colonel (56 tanks, 48 guns, 144 ATV, 70 g-carriers, 60 air rafts, 76 sleds) (100 man) HHC 6 officers and 94 men, 10 g-carriers

(35 men)Fighter Squadron CAS (12) Light Fighters, launch facility, 14 officers and 21 NCOs and enlisted

(25 men) Transport Squadron (12) Ship's Boats equipped to move 10 ton ATV 13 officers, 12 enlisted Naval Support Attached (1) 3,000 ton carrier for fighters and boat squadrons, (4) 4,000 ton battalion transports, (1) 500ton regimental command transport w/10 g-carriers

(4) Battalions

(738 man) Battalions Major (14 tanks, 12 SP guns, 19 sleds, 15 air rafts, 15 g-carriers, 36 ATV)

(88 man) HHC w/12 sleds, (2 officers, 86 men) (2) Command Sleds, Field Hospital w/battalion aid station, Field Kitchen, (3) Supply Truck, (2) Work Shops, (3) Combat Engineering Vehicles w/sapper squad

(70 man)Artillery Battery 12 guns, 4 sleds (5 officers, 65 men) HQ Platoon FDC, (3) Ammo Haulers 2 officers 20 men (3) SP Gun Platoons 4 guns each 1 officer and 15 men each

(58 man)Armor Company 14 tanks, 3 sleds (5 officers, 53 men) HQ Platoon (2) Command Tanks (2/6), ARV (2), Work Shop (10), Supply Van (2), 2 officers, 20 men (3) Tank Platoons 4 tanks and 1 officer and 11 men each

(522 men) in(3) Infantry Companies

(174 man) Company Captain 6 officers and 168 men, 5 g-carriers, 5 air rafts, 12 ATV

(5) Platoons

(1) HQ/Support 5 G-Carriers, 2 Officers 32 enlisted and NCOs, (1) (2 officers 8 men) command sled with battle computer/map box/extensive ECM, FDC, 5000 power radio, target direction finders, counter battery radar,

(1) (10 men) Ambulance medical w/company clearing station, (1) (2 men) mess w/field kitchen, (1) (2 men) supply/cargo van, (1) 10 men, workshop with weapons, electronic and mechanical toolkits

(3) Mechanized ATV Platoons (1) Grav Scout Platoon w/ (5) Air Rafts carrying 1 officer and 19 men, armed w/laser carbines w/under-slung 4cm RAM GL, drop remote disposable MRLS, 100 long range 10cm rockets

(40 man) Platoon Lieutenant w/SMG and 39 enlisted, 4 ATV (4) Squads, automatic/auto loader 8cm Mortar, magazine fed Tac Missile Launcher, 2cm hyper velocity electric action Point Defense Auto Cannon, 4cm RAM Automatic Grenade Launcher (10 man) Squads Sergeant , corporal and 8 enlisted, 1 amphibious sealed ATV 10tons with full life support 1 NCO hopefully w/tactics 1 Runner/Messenger Rifleman 1 Medic 1 Communications electronics 1+ 1 ATV driver 1 ATV gunner w/heavy weapons skills 1 Scout/Spotter FO 1 Sniper/TD Laser Rifle 2 Automatic Rifleman

Troops tend to have CES, 8mm ETC case-less bull pup assault rifles with x4 scopes, bayonet lugs (never used), 4cm RAM rifle grenade adaptor, disposable ATGL, 1 power helmet radios, may carry a shovel E-tool, small mines (a few AP flechette and 1 AT/squad)

officers carry SMG, vehicle crews wear flak jackets and carry 10mm auto-pistols, SMG, or 20mm shotguns

Optional Local Variants small platoons or companies of the following: Combat Walkers up to Battle Mechs Landmates vacc suit 2+ or vehicle walker skills GEV/ACV cavalry Grav Cycles Light Wheeled Scout Vehicles, armored cars Helicopter or VTOL gunships and transports Fast Tracked Weapons Carriers Robot Infantry and Remote Controlled Drone Weapons Bio-Weapons Monsters Cloned Troops Alien Workers 1d6 stats STR DEX END INT start with EDU 1 SOC 0 (property) 1m tall, 50kg 1 skill level,2 can share a low berth, 4 can share a stateroom Cyborgs built from the wounded Genetically Modified Psionic Masters, cloaked with hoods, robes and with light sabers (broadsword + laser rifle)


Colonial Army Regimental Command Transport

CT 51111C3-030000-00004-0      MCr. 226.288 500tons
Bear	    1         1	                    Crew 106
Batteries   1         1	                    TL 9
Cargo: 28tons   Fuel: 105tons   EP: 5   Agility: 0
Craft: 10 x 8T G-Carriers
Fuel Treatment:   Fuel Scoops and On Board Fuel Purification
Architects Fee: MCr 2.263   Cost in Quantity: MCr 181.030

Colonial Army Support Carrier

RC C1111C3-000000-00007-1      MCr. 1,097.682 3,000tons
Bear	              3	                     Crew 101
Batteries             3	                      TL 9
Cargo: 23tons   Fuel: 630tons   EP: 30  Agility: 0 Shipboard Security Detail: 3
Craft: 12 x 20T Light CAS Fighters, 12x30T Ship's Boats, 1 30 ton Launch Tube
Fuel Treatment:   Fuel Scoops and On Board Fuel Purification
Architects Fee: MCr 10.977   Cost in Quantity: MCr 878.146

Colonial Army Battalion Transport

BT D1111C3-000000-60007-0      MCr. 1,643.16 4,000tons
Bear	          2   3	                     Crew 871
Batteries         2   3	                     TL 9
Cargo: 22tons   Fuel: 840tons   EP: 40  Agility: 0 Shipboard Security Detail: 4
Craft: 36 x 10T ATV, 15x8T G-Carriers, 15x4T Air/Rafts, 19x4T Grav Sleds, 14x4t Grav Tanks
Fuel Treatment:   Fuel Scoops and On Board Fuel Purification
Architects Fee: MCr 16.432   Cost in Quantity: MCr 1,314.528
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