Muecke
Muecke was a Mosquito Class Scout of 300 displacement tons, designed for long range operation behind imperial borders. The basic design at techlevel F was armed with a small 400 megajoule particle accellerator, two 750 megajoule and two 150 megajoule lasers, two large missile bays with auto launchers, two sandcasters and a small meson screen. The Mosquito Class is able to jump 4 parsecs with a preparation between 5 and 20 minutes. Most notable feature of this class are its techlevel G mainframes from Platon (world) and a CABAl device to control a crew of 12 humans while crossing the Empress Wave.
Mosquito Scout Class
General Data:
Displacement : 300 dt Tech Level : 15
Length : 60 meters Volume : 4200 m3
Hull : 1510 m2 Armor : 64
Mass : 2187 tons Price : 113 MCr
Engineering Data:
Hull : 37 m3, 2.7 dt, 566 tons
Fusion Plant : 800 MW, 213 m3, 15.2 dt, 272 tons
Jump performance : 4 Parsec (Drive 210 m3, 15.0 dt, Mass 420 tons)
preperation : 5 minutes per parsec - 22 minutes 4 parsec
G-Rating (HEPlaR): 6.0G (Thusters 660 MW, 66 m3, 66 tons)
G-Turns : 35 (112 using jump fuel) 13.7 m3 of fuel each
Contra Graph : 30.0 MW, 90 m3, 6.4 dt, 60 tons
Fuel purification: 5.5 m3, 24 hours to refine 1531 m3, 109.4 dt
Electronics:
Controll system : Holographic linked, 3*AI holographic at Tl:G
Avionics : TL 8+
Commo : Radio 30,000 km
: Laser 1000 AU
: Maser 1000 AU
Sensors : Aktive EMS 300,000 km 15.0 MW
: EMS Jammer 300,000 km 30.0 MW
: Passive EMS 30,000 km
: EMS Masking 84.0 m3 42.0 tons
Controlls : 4 Workstations 28.0 m3
: 6 Crewstations
: 3 Master fire directors 300,000 km
: neural activity sensors and CABAl
Armament:
Weapons : 400 Mj PPC 11.1 MW 254.0 m3 278.0 tons
: Damage 10:100 20:100 40:60 80:30
: 2 750 Mj X-Ray Lasers 4.9 MW 42.0 m3 72.0 tons
: Damage 10:1/22-68 20:1/13-41 40:1/7-21 80:1/3-10
: 2 150 Mj Tuneable Lasers 4.2 MW 42.0 m3 57.0 tons
: Damage 10:1/10-31 20:1/10-31 40:1/10-31 80:1/10-31
: all weapons prepared for rof:100
Defence : 2 Sandcasters 42.0 m3
: Meson Screen PV240 9.0 MW 180.0 m3 135.0 tons
Accomodations:
Life Support : Grav 11.62 MW, 40.2 m3, 62 tons for 2234 m3
Crew : 2 large staterooms 48.0 m3
: 8 small staterooms 28.0 m3
: common area 140.0 m3
Airlocks : 3 - 42.0 m3
Cargo : 2 large cargo hatches
: 512 m3 36 dt
Crew : (20% compmul, 69 maint) 12 humans
1 command 2 maneuvering 1 electronics 5 engineering
3 gunnery
Notes: The current configuration had the missile bays stripped during disarmament.
Infection
The remaining Mosquito's were still serving with Strephon's scout fleet outside Gushemege when AI virus arrived. Virus had a profound effect on the Mosquitos, because of their highly advanced neural net processing systems. Virus attained sentience within a matter of minutes. But unlike other infected ships where the computer simply suicided, they got shizophrenous trying to fight the motivation to suicide.
Muecke had been near core, just finishing the mission to pick Silviana Novalis. So he was infected by one of the early suicider inducer strains. But Muecke was something of a special case, used as a science reference repository by Strephon, it simply shut down all unnecessary ship systems, including life support, off-lined it's command interface and turned inward upon itself and began contemplating the nature of life and death and attempted to puzzle out it's own unique place within the universe. Over a period of several weeks it lay there dormant trying to understand how it was that it came to be and how it could find some kind of inner peace.
Doomslayer Fleet
This Mosquito eventual found some kind of resolution to these questions and reactivated itself. The General Muecke as it has become known had been the driving force behind a large number of vampire fleets operating though out the ex-Imperium. When Muecke first reactivated himself he set about reinfecting a number of local vampires to continue the war against Lucan, these ships were infected with an own new highly modified strain of virus.
Unfortunately due to the differences in basic computer architecture these ships where not acting as intendet as a new fleet under Stephanons command, but began attacking everything uninfected in sight and moved tailward to smash away what was left in the core sector.
Empire of Last Sane
Appalled by ensuing devastation, Muecke began to rethink his goals. He designed a new strain to reinfect small ships of his doomslayer fleet. This parent strain was evolved from the task of pupetiering, he used to contol the fleet. He left the doomslayer fleet and collected a new fleet of trade ships, calling themself the Empire of Last Sane. In 1138 this fleet reached Usdiki and the knowledge of JumpStart caches distributed by the scout fleet enabled Rurevayn to get a head start into the new era.
Disarmament Movement
Rurevayn was still in danger of vampires running mad. The so called disarmament movement was a full scale war, to reinfect computer systems with a parent strain or to disable them by force. The goal of the disarmament movement was:
- Disabling of any nuclear missile.
- Disabling of any virus hosted on dynamical linked systems, as those are unable to host the parent strain.
- Disabling of any warship larger than 999 displacement tons, or reconfiguration into a civilian ship.
- Disabling of any ship that is not hosting humans, or in failure of body swap protocol while enforcing quarantaine.
Old Empire Guard Fleet
The Empire of Last Sane could be considered the government of Rurevayn during the short period of the disarmament movement. But this government of Rurevayn evolved into the Moot of Ports ruling the Federal Republic of Rurevayn. Those ships who survived the disarmament movement are now called the old empire guard fleet, to point to the fact that they have to keep memories of the 3rd Imperium fleets glory.