101 Governments

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101 Governments
Bits101governments.jpg
or "Wherever you land there will be little eccentricities particular to that area, which you ought to know about otherwise you might end up in jail."
Author David Thomas
Publisher BITS
Version Marc Miller's Traveller
Format Digest
Language English
Pages 56
Year Published 1998
Canonical 0
Available from RPGNow
Table of Contents
Introduction 3
No Government 4
Company/Corporation 7
Participating Democracy 10
Self-Perpetuating Oligarchy 13
Representative Democracy 16
Feudal Technocracy 20
Captive Government 23
Balkanisation 26
Civil Service Bureaucracy 31
Impersonal Bureaucracy 33
Charismatic Dictator 38
Non Charismatic Leader 40
Charismatic Oligarchy 43
Religious Dictatorship 48
Glossary 56

A supplement for Marc Miller's Traveller.

From worlds without governments...mindless anarchies or liberated Gardens of Eden? Will the locals accept trade or reject all outsiders?

To worlds with too much government...oppressive regimes focused solely upon maintaining the rulership of paranoid dictators. A good market for arms if you're willling to run the risk of being 'disappeared' by the fanactical intelligence service.

Governments from A to Z...with which to flesh out your Traveller worlds, including player descriptions, referee notes and plot ideas, grouped by the Scout Corps's government coding system.

101 Governments (Book) Credits

Author: David Thomas