Irishmen (world)
| Irishmen/Kirkankhim (Delphi 0310) | |||||||||||||||||||||||||
| Classic Era (1116) | B547645-5
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| See also | UWP | ||||||||||||||||||||||||
| System Details | |||||||||||||||||||||||||
| Primary | M1 V M6 V | ||||||||||||||||||||||||
| Planetoid Belts | 0 | ||||||||||||||||||||||||
| Gas Giants | 5 | ||||||||||||||||||||||||
Irishmen is an agricultural, nonindustrial world still lacking adequate means to expand its economy.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- This dangerous world is designated an Amber Zone with an environment, laws, customs, life forms, or other conditions that make it dangerous to visitors.
- This is a "low technology" world with technology competencies well below standard for Charted Space.
- It is a member of the Third Imperium in the Kirkankhim Subsector of Delphi Sector in the Domain of Sylea.
- This world has an Imperial Naval Base, capable of handling warships.
Description (Astrography & Planetology)[edit]
Stellar Data[edit]
History & Background (Dossier)[edit]
Imperial High (Landed) Nobility[edit]
Irishmen, as a member world of the Third Imperium, holds the estate of an Imperial Landed Knight who acts as an Imperial representative to the world, and the fiefdom of a member of the Imperial Landed Nobility, who oversees affairs regarding the world at an Interstellar and Imperial level.
- It holds the estate of an Imperial knight, the Imperial representative to the world.
- It holds the fiefdom of an Imperial baron.
World Starport (Sp)[edit]
Irishmen has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
- There is an associated Imperial Naval Base, hosting elements of the 12th Fleet.
References[edit]
- Classic Traveller Atlas of the Imperium
- MegaTraveller Alien - Vilani & Vargr {dot map provided}
- Steve Jackson Games Journal of the Travellers' Aid Society (JTAS) Online Forum
- Novel: Traveller 5th Edition Agent of the Imperium
- External Link: Delphi Project
- ↑ "Jump Map API" and map location from Travellermap.com