Difference between revisions of "Base code"
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| − | Stellar systems may have bases for military forces, | + | Stellar systems may have bases for military forces, |
the [[Naval Base|Navy]], the [[Scout Base|Scouts]], or for other arms of interstellar government. | the [[Naval Base|Navy]], the [[Scout Base|Scouts]], or for other arms of interstellar government. | ||
| − | If a base is present, it should be marked in subsector maps, and the [[UWP]]. | + | If a base is present, it should be marked in subsector maps, and the [[UWP]]. |
Other types of bases, e.g. army bases, merchant exploration or trade bases, and defense establishments may be indicated. | Other types of bases, e.g. army bases, merchant exploration or trade bases, and defense establishments may be indicated. | ||
A '''Navy Base''' (code N) is an Imperial Navy facility. | A '''Navy Base''' (code N) is an Imperial Navy facility. | ||
| − | A [[Naval Depot|naval depot]](code D) is a large Navy Base used to support | + | A [[Naval Depot|naval depot]](code D) is a large Navy Base used to support |
large-scale Naval activities. There should be no more than one naval depot per sector. | large-scale Naval activities. There should be no more than one naval depot per sector. | ||
A '''Scout Base''' (code S) is a Scout Service facility. | A '''Scout Base''' (code S) is a Scout Service facility. | ||
| − | [[Way Station|Scout Way Stations ]](code W) may be found at selected worlds | + | [[Way Station|Scout Way Stations]] (code W) may be found at selected worlds |
| − | along communication routes, and are never co-located with naval depots. | + | along xBoat communication routes, and are never co-located with naval depots. |
| − | These bases serve as points for veterans to renew acquaintances, | + | These bases serve as points for veterans to renew acquaintances, to find potential patrons, and to scrounge or buy surplus equipment of use to them. |
| − | to find potential patrons, and to scrounge or buy surplus | ||
| − | equipment of use to them. | ||
| − | A joint Navy | + | A joint Navy and Scout Base (code A) or joint Navy Base / Scout Waystation (code B) are facilities that are co-located with each other. They may share some areas - like housing, dining and recreation - and have other areas that are exclusive or have controlled access - like stores, repair and communications. |
| − | A | + | A Military Base (code M) is an [[Imperial Army]] or [[Imperial Marines]] facility. If co-located with a Navy and / or Scout facility then it is considered subordinate to them and uses their classification instead. |
{{Sources | {{Sources | ||
Revision as of 16:35, 8 January 2013
Stellar systems may have bases for military forces, the Navy, the Scouts, or for other arms of interstellar government.
If a base is present, it should be marked in subsector maps, and the UWP. Other types of bases, e.g. army bases, merchant exploration or trade bases, and defense establishments may be indicated.
A Navy Base (code N) is an Imperial Navy facility.
A naval depot(code D) is a large Navy Base used to support large-scale Naval activities. There should be no more than one naval depot per sector.
A Scout Base (code S) is a Scout Service facility.
Scout Way Stations (code W) may be found at selected worlds along xBoat communication routes, and are never co-located with naval depots. These bases serve as points for veterans to renew acquaintances, to find potential patrons, and to scrounge or buy surplus equipment of use to them.
A joint Navy and Scout Base (code A) or joint Navy Base / Scout Waystation (code B) are facilities that are co-located with each other. They may share some areas - like housing, dining and recreation - and have other areas that are exclusive or have controlled access - like stores, repair and communications.
A Military Base (code M) is an Imperial Army or Imperial Marines facility. If co-located with a Navy and / or Scout facility then it is considered subordinate to them and uses their classification instead.