Difference between revisions of "Colony"
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| − | + | A group of sophonts living in a new territory, but retaining ties with their parent state. | |
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| + | A world, country, or foundation sponsors most colonies. Because colonies generally lose money, profit is rarely a motive for sponsoring a colony. A colony must become self-supporting; sponsors cannot supply goods indefinitely. Lingering problems will doom a colony. | ||
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| + | Some colonists raise food to feed themselves and to sell to other colonists. Others produce commodities for export off-planet. There may be hunter/explorers as well - people who live in the wild, occasionally visiting civilization to sell their unusual finds. The last have limited use in any colonization scheme. | ||
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| + | Farmers or miner/prospectors will settle first. Storekeepers and other businessmen will follow. The arrival of medium and large businesses usually signals long term success in producing saleable exports. Few colonies become self-sufficient in manufacturing. Saleable commodities from under-developed worlds are almost exclusively precious minerals. The economies of under- developed worlds are dependent on resource prices. | ||
== Description (Specifications) == | == Description (Specifications) == | ||
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{{Detail}} | {{Detail}} | ||
{{Sources | {{Sources | ||
| − | |S1= | + | |S1= [[HIWG]] |
|S2= [[Traveller Wiki Editorial Team]] | |S2= [[Traveller Wiki Editorial Team]] | ||
|S3= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]] | |S3= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]] | ||
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| − | {{LEN|}} | + | {{LEN|Sophontology}} |
Revision as of 23:08, 30 November 2018
A group of sophonts living in a new territory, but retaining ties with their parent state.
A world, country, or foundation sponsors most colonies. Because colonies generally lose money, profit is rarely a motive for sponsoring a colony. A colony must become self-supporting; sponsors cannot supply goods indefinitely. Lingering problems will doom a colony.
Some colonists raise food to feed themselves and to sell to other colonists. Others produce commodities for export off-planet. There may be hunter/explorers as well - people who live in the wild, occasionally visiting civilization to sell their unusual finds. The last have limited use in any colonization scheme.
Farmers or miner/prospectors will settle first. Storekeepers and other businessmen will follow. The arrival of medium and large businesses usually signals long term success in producing saleable exports. Few colonies become self-sufficient in manufacturing. Saleable commodities from under-developed worlds are almost exclusively precious minerals. The economies of under- developed worlds are dependent on resource prices.
Description (Specifications)
No information yet available.
History & Background (Dossier)
No information yet available.
References & Contributors (Sources)
| This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- HIWG
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
