Difference between revisions of "Striker II"
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'''Striker II''' is the miniatures combat rules of 58th century warfare, for use with [[Traveller: The New Era]]. Now the epic planetary engagements of the New Era, the [[Rebellion|Final War]], or the Fontier wars are under your control, allowing you to command battalions of lift infantry, drop troops, and [[Gravity control technology|grav]] armor. These rules are fully compatible with Traveller, and so also allow miniatures resolution of roleplaying adventures. | '''Striker II''' is the miniatures combat rules of 58th century warfare, for use with [[Traveller: The New Era]]. Now the epic planetary engagements of the New Era, the [[Rebellion|Final War]], or the Fontier wars are under your control, allowing you to command battalions of lift infantry, drop troops, and [[Gravity control technology|grav]] armor. These rules are fully compatible with Traveller, and so also allow miniatures resolution of roleplaying adventures. | ||
| − | '''Striker II''' provides the full science fiction combat experience with rules on orbital bombardment, drop troops, antimissile fire control, planetary environment, and orbital superiority. Campaign rules allow a sophisticated strategic | + | '''Striker II''' provides the full science fiction combat experience with rules on orbital bombardment, drop troops, antimissile fire control, planetary environment, and orbital superiority. Campaign rules allow a sophisticated strategic gaming experience by adding the effects of combat engineers, maintenance, and quality of food and medical care. |
==Credits== | ==Credits== | ||
Revision as of 11:42, 24 July 2009
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| Striker II | |
|---|---|
![]() {{{caption}}} | |
| Publisher | Game Designers' Workshop |
| Version | Traveller: The New Era |
| Author | Frank Chadwick |
| Format | softcover |
| Canonical | Yes |
| Year Published | 1994 |
| Pages | 160 |
| product no. 313 | |
Striker II is the miniatures combat rules of 58th century warfare, for use with Traveller: The New Era. Now the epic planetary engagements of the New Era, the Final War, or the Fontier wars are under your control, allowing you to command battalions of lift infantry, drop troops, and grav armor. These rules are fully compatible with Traveller, and so also allow miniatures resolution of roleplaying adventures.
Striker II provides the full science fiction combat experience with rules on orbital bombardment, drop troops, antimissile fire control, planetary environment, and orbital superiority. Campaign rules allow a sophisticated strategic gaming experience by adding the effects of combat engineers, maintenance, and quality of food and medical care.
Credits
- Design: Frank Chadwick
- Additonal Design: Dave Nilsen
- Art Diection: Bradley K. McDevitt
- Cover and Interior photography: Greg Novak
- Typesetting and Proofreading: Michelle Sturgeon
Table of Contents
- Basic Rules ... pg. 4
- Advanced Rules ... pg. 28
- Campaign Rules ... pg. 52
- Scenarios ... pg. 60
- Appendices ... pg. 91
- Quick Reference Chart ... pg. 156
