Difference between revisions of "Control Console"

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#REDIRECT [[Workstation]]
A [[Control Console]] combines [[Control Panel]]s and display devices that allow operator input and provide feedback.
 
* Please also see the related article [[Console]].
 
* It is a type of [[Ship Equipment]].
 
 
 
== Description ([[Specifications]]) ==
 
''Interior fittings:'' [[Deck plan]]s typically show various furnishings and fittings which appear within the [[ship]].{{Page cite|name= Adventure Class Ships Volume 1 |page= 5 |article= Book 2 |version= Classic Traveller}} Furniture hinders movement and may, in some instances, blocks sighting and [[weapon]] fire as well.{{Page cite|name= Adventure Class Ships Volume 1 |page= 6 |article= Book 2 |version= Classic Traveller}}
 
 
 
''Control Consoles:'' Those provided with chairs are low banks of controls and displays. Each console has a specific function; the [[crew]]person should feel free to designate the functions monitored from a particular console where these are not already designated or obvious.{{Page cite|name= Adventure Class Ships Volume 1 |page= 5 |article= Book 2 |version= Classic Traveller}}
 
 
 
Stand-up consoles are set higher and are normally monitor panels not intended for constant use.{{Page cite|name= Adventure Class Ships Volume 1 |page= 5 |article= Book 2 |version= Classic Traveller}}
 
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The practical operation of a [[ship]] would be impossible without an extensive network of controls. Almost every mechanism on a [[ship]] has one or more [[Control Panel|control panel]]s, input-output devices attached directly to the item. For convenience and accessibility these [[Control Panel|control panel]]s are mounted in consoles, forming [[workstation]]s for the crew.
 
 
 
=== Console Types ===
 
A console is a unit containing interconnected hardware. This typically consists of a housing, which may be as small as a wall panel or a desk or may be a walk-in area as large as a stateroom. The surface or exterior of the housing mounts one or more [[Control Panel|control panel]]s, along with any input devices such as keyboards or levers and associated data feedback equipment such as display screens or gauges. The interior of the console contains a complex network of mechanical connectors, piping, cabling, linkages and relays, power supplies, and electronic equipment.
 
 
 
There are three main types of Console:
 
 
 
''General Console'' <br>
 
A General Console allows the user to interact with data for administrative purposes. The [[ship]]'s [[computer]] provides access to common office activities: language use, math, communications, information, and entertainment.
 
* A General Console may also be referred to as a ''Data Station''.
 
 
 
''Operating Console'' <br>
 
An Operating Console allows the user to monitor the activities of a mechanism or system and to make adjustments to its operation. Operating Consoles are best adapted to mechanisms which operate continuously, and whose operation must be adjusted for efficiency or for changed circumstances.
 
* Operating Consoles typically include controls and displays for [[Ship Sensor Suite|sensor systems]] and [[Communications Equipment|communications equipment]].
 
 
 
''Command Console'' <br>
 
A Command Console allows specialized input to the [[ship]]'s control systems or [[computer]] with special interfaces: a yolk, joystick, steering wheel, or tiller to convert fine hand or manipulator motions to control signals. It may have foot or ped controls to allow additional simultaneous input.
 
* A pilot's position is always laid out as a Command Console.
 
 
 
=== Console Sizes ===
 
Consoles come in a variety of sizes, determined by need and by the space available. The following units are representative:
 
* Cramped (0.5 [[Ton]]s)
 
* Standard (1.0 [[Ton]]s)
 
* Roomy (1.5 [[Ton]]s)
 
* Spacious (2.0 [[Ton]]s)
 
 
 
A Console is permanently installed in place as part of a [[Workstation]]: it cannot be moved to other locations. The Console is related to the size of the User; while the volume occupied by its mechanical components or electronic equipment may be quite small, the Console itself must be large enough to accommodate displays and input devices as well as the user.
 
 
 
=== Display Types ===
 
A console may be augmented with improved data displays.
 
 
 
''Heads-up Displays:'' <br>
 
The device displays information in pictoral form in the operator's field of view, which avoids the need for the operator to look at separate panels or screens.
 
* A basic heads-up display projects an image in the operator's eyeline. It will generally follow the operator's eye position but can be locked in place. It is available at [[TL-9]]
 
* The holographic version displays readings and output in an interactive 3D form. It is available at [[TL-13]].
 
 
 
''Large Holodisplay''.
 
* A large holodisplay/plotter unit used for showing all manner of 3D tactical, trajectory, flight path, and [[Ship Sensor Suite|sensor]] information, as well as displaying 3D communications and recordings. It is available at [[TL-12]]
 
 
 
=== Computer Control Standards ===
 
''[[Computer Control]]s:'' In almost all cases where the [[ship's computer]] can control a given ship function ([[gravity]], doors, etc.), orders fed in at the central [[bridge]] computer take precedence over those fed in at local controls. Only if the computer is inoperative will a [[computer override]] be ineffective.{{Page cite|name= Adventure Class Ships Volume 1 |page= 6 |article= Book 2 |version= Classic Traveller}} Some [[ship]]s have been known to be built with a different system set-up, but this arrangement is commonplace on most [[vessel]]s within [[Charted Space]]. {{Unpublished cite|author= [[Maksim-Smelchak]] }}
 
 
 
== History & Background ([[Dossier]]) ==
 
Consoles are touch screen interfaces with analogue keyboards as backup and in the case of a Pilots Console may have a physical joystick and throttle lever.  Higher Tech Level Consoles will have voice control features and may even have some limited AI response system. {{Unpublished cite|author= [[Eric Lyon-Taylor]] }} 
 
 
 
A console base C+S is equal to the ship's [[Tech Level]]. This is shared out between its various functions. So, a typical pilot's Consoles on a [[TL-9]] Ship could allocate 3 to each Power Plant, Maneuver Drive and Sensor functions when not directly controlled by the pilot. Although it would probably be better as 5 for Sensors, 3 for Maneuver Drive and 1 for the Power Plant during easy/routine operations. {{Unpublished cite|author= [[Eric Lyon-Taylor]] }}
 
 
 
=== Expected Console Development Sequence ===
 
MACRO LEVEL:
 
* [[TBD]] → [[TBD]] → [[TBD]]
 
 
 
== References & Contributors ([[Sources]]) ==
 
{{Intermediate}}
 
{{Sources
 
|S1= {{Ludography cite|name= Adventure Class Ships Volume 1 |page= TBD |article= Book 2 |version= Classic Traveller}}
 
|S2= [[MegaTraveller]], [[Referee's Manual]] ([[Game Designers Workshop]] 1987)
 
|S3= [[T5 Core Rules]], [[Far Future Enterprises]] 2013
 
|S4= [[Traveller Wiki Editorial Team]]
 
|S5= Author & Contributor: Lord (Marquis) and Master Scout Emeritus [[User: Alagoric|Adie Alegoric Stewart]] of the [[IISS]]
 
|S6= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]]
 
}}
 
 
 
 
 
{{LEN|Computer|Ship Equipment}}
 

Latest revision as of 11:13, 28 April 2020

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